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								app/SabrehavenServer/data/monster/spitnettle.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/spitnettle.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Spit Nettle" nameDescription="a spit nettle" race="venom" experience="20" speed="0" manacost="0">
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	<health now="150" max="150" />
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	<look type="221" head="0" body="0" legs="0" feet="0" corpse="6062" />
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	<targetchange interval="1000" chance="0" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="0" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="0" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="1" />
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		<flag runonhealth="150" />
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	</flags>
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	<attacks attack="9" skill="15" poison="18">
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		<attack name="poison" min="-17" max="-37" range="7" chance="7">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenbubble" />
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		</attack>
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		<attack name="poisoncondition" count="30" range="7" chance="4">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenbubble" />
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		</attack>
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	</attacks>
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	<defenses armor="12" defense="33">
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		<defense name="healing" min="8" max="16" chance="8">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity energy="1" />
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		<immunity outfit="1" />
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		<immunity lifedrain="1" />
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		<immunity paralyze="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<loot>
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		<item id="3031" countmax="5" chance="100" /> <!-- a gold coin -->
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		<item id="3661" countmax="1" chance="10" /> <!-- a grave flower -->
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		<item id="3740" countmax="1" chance="100" /> <!-- a shadow herb -->
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		<item id="3738" countmax="1" chance="10" /> <!-- a sling herb -->
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		<item id="3738" countmax="1" chance="50" /> <!-- a sling herb -->
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	</loot>
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</monster>
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