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								app/SabrehavenServer/data/monster/lizardtemplar.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/lizardtemplar.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Lizard Templar" nameDescription="a lizard templar" race="blood" experience="145" speed="47" manacost="0">
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	<health now="410" max="410" />
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	<look type="113" head="0" body="0" legs="0" feet="0" corpse="4321" />
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	<targetchange interval="1000" chance="0" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="1" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="30" skill="44">
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	</attacks>
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	<defenses armor="26" defense="20">
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	</defenses>
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	<immunities>
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		<immunity poison="1" />
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	</immunities>
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	<voices>
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		<voice sentence="Hissss!" />
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	</voices>
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	<loot>
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		<item id="3031" countmax="20" chance="800" /> <!-- a gold coin -->
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		<item id="3282" countmax="1" chance="7" /> <!-- a morning star -->
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		<item id="3357" countmax="1" chance="10" /> <!-- a plate armor -->
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		<item id="3445" countmax="1" chance="1" /> <!-- a salamander shield -->
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		<item id="3294" countmax="1" chance="100" /> <!-- a short sword -->
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		<item id="3032" countmax="1" chance="3" /> <!-- a small emerald -->
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		<item id="3351" countmax="1" chance="20" /> <!-- a steel helmet -->
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		<item id="3264" countmax="1" chance="50" /> <!-- a sword -->
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		<item id="3345" countmax="1" chance="5" /> <!-- a templar scytheblade -->
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		<item id="5876" countmax="1" chance="10" /> <!-- lizard leather -->
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		<item id="5881" countmax="1" chance="10" /><!-- lizard scale -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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