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								app/SabrehavenServer/data/monster/lizardsnakecharmer.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/lizardsnakecharmer.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Lizard Snakecharmer" nameDescription="a lizard snakecharmer" race="blood" experience="200" speed="52" manacost="0">
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	<health now="325" max="325" />
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	<look type="115" head="0" body="0" legs="0" feet="0" corpse="6041" />
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	<targetchange interval="1000" chance="50" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="0" />
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		<flag pushable="1" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="4" />
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		<flag runonhealth="15" />
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	</flags>
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	<attacks attack="18" skill="28">
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		<attack name="poisoncondition" count="170" range="7" chance="9">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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		<attack name="poison" min="-50" max="-100" range="7" radius="1" target="1" chance="6">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenbubble" />
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		</attack>
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	</attacks>
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	<defenses armor="22" defense="15">
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		<defense name="healing" min="50" max="100" chance="3">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<summons maxSummons="6">
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		<summon name="cobra" chance="4" max="6" />
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	</summons>
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	<voices>
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		<voice sentence="Shhhhhhhh." />
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		<voice sentence="I ssssmell warm blood!" />
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	</voices>
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	<loot>
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		<item id="3565" countmax="1" chance="90" /> <!-- a cape -->
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		<item id="3407" countmax="1" chance="1" /> <!-- a charmer's tiara -->
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		<item id="3998" countmax="1" chance="700" /> <!-- a dead snake -->
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		<item id="3122" countmax="1" chance="199" /> <!-- a dirty cape -->
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		<item id="3031" countmax="25" chance="800" /> <!-- a gold coin -->
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		<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
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		<item id="3052" countmax="1" chance="2" /> <!-- a life ring -->
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		<item id="3065" countmax="1" chance="10" /> <!-- a quagmire rod -->
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		<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
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		<item id="3066" countmax="1" chance="1" /> <!-- a snakebite rod -->
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		<item id="3037" countmax="1" chance="2" /> <!-- a yellow gem -->
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		<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
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		<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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