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								app/SabrehavenServer/data/monster/lizardsentinel.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/lizardsentinel.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Lizard Sentinel" nameDescription="a lizard sentinel" race="blood" experience="105" speed="50" manacost="560">
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	<health now="265" max="265" />
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	<look type="114" head="0" body="0" legs="0" feet="0" corpse="6040" />
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	<targetchange interval="1000" chance="50" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="1" />
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		<flag pushable="1" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="4" />
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		<flag runonhealth="10" />
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	</flags>
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	<attacks attack="26" skill="35">
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		<attack name="physical" min="-40" max="-70" range="7" chance="15">
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			<attribute key="shootEffect" value="spear" />
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		</attack>
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	</attacks>
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	<defenses armor="17" defense="24">
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	</defenses>
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	<immunities>
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<voices>
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		<voice sentence="Tssss!" />
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	</voices>
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	<loot>
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		<item id="3358" countmax="1" chance="90" /> <!-- a chain armor -->
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		<item id="3031" countmax="15" chance="800" /> <!-- a gold coin -->
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		<item id="3269" countmax="1" chance="5" /> <!-- a halberd -->
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		<item id="3313" countmax="1" chance="12" /> <!-- an obsidian lance -->
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		<item id="3377" countmax="1" chance="80" /> <!-- a scale armor -->
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		<item id="3444" countmax="1" chance="3" /> <!-- a sentinel shield -->
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		<item id="3028" countmax="1" chance="1" /> <!-- a small diamond -->
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		<item id="3277" countmax="3" chance="100" /> <!-- a spear -->
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		<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
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		<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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