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								app/SabrehavenServer/data/monster/lich.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/lich.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Lich" nameDescription="a lich" race="undead" experience="900" speed="65" manacost="0">
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	<health now="880" max="880" />
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	<look type="99" head="0" body="0" legs="0" feet="0" corpse="6028" />
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	<targetchange interval="1000" chance="3" />
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	<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="0" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="1" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="40" skill="40" poison="400">
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		<attack name="lifedrain" min="-50" max="-250" range="1" chance="30">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</attack>
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		<attack name="speed" speedchange="-95" variation="20" duration="30000" range="7" chance="7">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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		<attack name="lifedrain" min="-120" max="-200" radius="3" target="0" chance="6">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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		<attack name="lifedrain" min="-100" max="-200" length="8" spread="0"  chance="12">
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			<attribute key="areaEffect" value="redshimmer" />
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		</attack>
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		<attack name="poisoncondition" count="350" length="8" spread="0"  chance="12">
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			<attribute key="areaEffect" value="greenspark" />
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		</attack>
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	</attacks>
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	<defenses armor="50" defense="60">
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		<defense name="healing" min="50" max="150" chance="6">
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			<attribute key="areaEffect" value="redshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity fire="1" />
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		<immunity outfit="1" />
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		<immunity lifedrain="1" />
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		<immunity paralyze="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<summons maxSummons="4">
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		<summon name="bonebeast" chance="6" max="4" />
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	</summons>
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	<voices>
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		<voice sentence="Death awaits all!" />
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		<voice sentence="Doomed be the living!" />
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		<voice sentence="Death and Decay!" />
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		<voice sentence="You will endure agony beyond thy death!" />
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		<voice sentence="Come to me my children!" />
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		<voice sentence="Pain sweet pain!" />
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		<voice sentence="Thy living flesh offends me!" />
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	</voices>
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	<loot>
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		<item id="3027" countmax="1" chance="50" /> <!-- a black pearl -->
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		<item id="3567" countmax="1" chance="1" /> <!-- a blue robe -->
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		<item id="3435" countmax="1" chance="2" /> <!-- a castle shield -->
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		<item id="3122" countmax="1" chance="200" /> <!-- a dirty cape -->
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		<item id="3031" countmax="80" chance="300" /> <!-- a gold coin -->
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		<item id="3031" countmax="40" chance="400" /> <!-- a gold coin -->
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		<item id="3062" countmax="1" chance="5" /> <!-- a mind stone -->
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		<item id="3055" countmax="1" chance="1" /> <!-- a platinum amulet -->
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		<item id="3098" countmax="1" chance="10" /> <!-- a ring of healing -->
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		<item id="3059" countmax="1" chance="100" /> <!-- a spellbook -->
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		<item id="3289" countmax="1" chance="600" /> <!-- a staff -->
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		<item id="3373" countmax="1" chance="5" /> <!-- a strange helmet -->
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		<item id="3026" countmax="1" chance="25" /> <!-- a white pearl -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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