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								app/SabrehavenServer/data/monster/hydra.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/hydra.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Hydra" nameDescription="a hydra" race="blood" experience="2100" speed="60" manacost="0">
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	<health now="2250" max="2250" />
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	<look type="121" head="0" body="0" legs="0" feet="0" corpse="6048" />
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	<targetchange interval="1000" chance="5" />
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	<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="1" />
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		<flag runonhealth="300" />
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	</flags>
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	<attacks attack="56" skill="71">
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		<attack name="speed" speedchange="-80" variation="40" duration="15000" range="7" radius="4" target="1" chance="6">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenbubble" />
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		</attack>
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		<attack name="physical" min="-100" max="-200" length="8" spread="3" chance="7">
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			<attribute key="areaEffect" value="bluebubble" />
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		</attack>
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		<attack name="poison" min="-60" max="-300" length="8" spread="3" chance="9">
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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	</attacks>
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	<defenses armor="27" defense="45">
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		<defense name="healing" min="200" max="400" chance="3">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity lifedrain="1" />
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		<immunity paralyze="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<voices>
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		<voice sentence="FCHHHHH" yell="1" />
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		<voice sentence="HISSSS" yell="1" />
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	</voices>
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	<loot>
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		<item id="3079" countmax="1" chance="1" /> <!-- boots of haste -->
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		<item id="3031" countmax="100" chance="800" /> <!-- a gold coin -->
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		<item id="3031" countmax="100" chance="600" /> <!-- a gold coin -->
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		<item id="3031" countmax="50" chance="400" /> <!-- a gold coin -->
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		<item id="3582" countmax="3" chance="600" /> <!-- ham -->
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		<item id="4839" countmax="1" chance="9" /> <!-- a hydra egg -->
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		<item id="3370" countmax="1" chance="10" /> <!-- a knight armor -->
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		<item id="3061" countmax="1" chance="6" /> <!-- a life crystal -->
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		<item id="3577" countmax="4" chance="900" /> <!-- meat -->
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		<item id="3436" countmax="1" chance="1" /> <!-- a medusa shield -->
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		<item id="3098" countmax="1" chance="12" /> <!-- a ring of healing -->
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		<item id="3392" countmax="1" chance="2" /> <!-- a royal helmet -->
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		<item id="3029" countmax="1" chance="50" /> <!-- a small sapphire -->
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		<item id="3081" countmax="1" chance="8" /> <!-- a stone skin amulet -->
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		<item id="3369" countmax="1" chance="10" /> <!-- a warrior helmet -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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