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								app/SabrehavenServer/data/monster/greendjinn.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/greendjinn.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Green Djinn" nameDescription="a green djinn" race="blood" experience="190" speed="70" manacost="0">
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	<health now="330" max="330" />
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	<look type="51" head="0" body="0" legs="0" feet="0" corpse="6016" />
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	<targetchange interval="1000" chance="0" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="0" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="1" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="30" skill="50">
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		<attack name="fire" min="-45" max="-75" range="7" chance="2">
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			<attribute key="shootEffect" value="fire" />
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		</attack>
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		<attack name="energycondition" count="70" range="7" chance="3">
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			<attribute key="shootEffect" value="energy" />
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		</attack>
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		<attack name="lifedrain" min="-55" max="-105" range="7" chance="4">
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			<attribute key="shootEffect" value="death" />
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		</attack>
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		<attack name="drunk" duration="30000" range="7" chance="5">
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			<attribute key="shootEffect" value="energy" />
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			<attribute key="areaEffect" value="teleport" />
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		</attack>
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		<attack name="outfit" monster="rat" duration="30000" range="7" chance="6">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</attack>
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	</attacks>
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	<defenses armor="20" defense="30">
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	</defenses>
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	<immunities>
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		<immunity fire="1" />
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		<immunity energy="1" />
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		<immunity outfit="1" />
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		<immunity lifedrain="1" />
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		<immunity paralyze="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<voices>
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		<voice sentence="I grant you a deathwish!" />
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		<voice sentence="Muhahahaha!" />
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		<voice sentence="I wish you a merry trip to hell!" />
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		<voice sentence="Tell me your last wish!" />
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		<voice sentence="Good wishes are for fairytales" />
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	</voices>
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	<loot>
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		<item id="2846" countmax="1" chance="25" /> <!-- a book -->
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		<item id="3607" countmax="1" chance="250" /> <!-- cheese -->
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		<item id="3031" countmax="50" chance="700" /> <!-- a gold coin -->
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		<item id="3661" countmax="1" chance="100" /> <!-- a grave flower -->
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		<item id="3574" countmax="1" chance="1" /> <!-- a mystic turban -->
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		<item id="3032" countmax="4" chance="27" /> <!-- a small emerald -->
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		<item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp -->
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		<item id="5910" countmax="1" chance="25" /> <!-- green piece of cloth -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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