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								app/SabrehavenServer/data/monster/firedevil.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/firedevil.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Fire Devil" nameDescription="a fire devil" race="blood" experience="110" speed="50" manacost="530">
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	<health now="200" max="200" />
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	<look type="40" head="0" body="0" legs="0" feet="0" corpse="5985" />
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	<targetchange interval="1000" chance="50" />
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	<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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	<flags>
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		<flag summonable="1" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="1" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="0" />
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		<flag targetdistance="4" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="22" skill="30">
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		<attack name="fire" min="-60" max="-90" range="7" radius="4" target="1" chance="9">
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			<attribute key="shootEffect" value="fire" />
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			<attribute key="areaEffect" value="firearea" />
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		</attack>
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		<attack name="fire" min="-20" max="-50" range="7" radius="2" target="1" chance="4">
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			<attribute key="shootEffect" value="fire" />
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			<attribute key="areaEffect" value="firearea" />
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		</attack>
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	</attacks>
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	<defenses armor="13" defense="15">
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	</defenses>
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	<immunities>
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		<immunity fire="1" />
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	</immunities>
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	<voices>
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		<voice sentence="Hot, eh?" />
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		<voice sentence="Hell, oh hell!" />
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	</voices>
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	<loot>
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		<item id="3147" countmax="1" chance="110" /> <!-- a blank rune -->
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		<item id="3471" countmax="1" chance="90" /> <!-- a cleaver -->
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		<item id="3275" countmax="1" chance="15" /> <!-- a double axe -->
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		<item id="3415" countmax="1" chance="2" /> <!-- a guardian shield -->
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		<item id="3451" countmax="1" chance="500" /> <!-- a pitchfork -->
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		<item id="3307" countmax="1" chance="60" /> <!-- a scimitar -->
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		<item id="3033" countmax="1" chance="3" /> <!-- a small amethyst -->
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		<item id="2920" countmax="2" chance="150" /> <!-- a torch -->
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		<item id="3069" countmax="1" chance="5" /> <!-- a volcanic rod -->
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	</loot>
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</monster>
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