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								app/SabrehavenServer/data/monster/darkmonk.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/darkmonk.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Dark Monk" nameDescription="a dark monk" race="blood" experience="145" speed="75" manacost="480">
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	<health now="190" max="190" />
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	<look type="225" head="0" body="0" legs="0" feet="0" corpse="6080" />
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	<targetchange interval="1000" chance="5" />
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	<targetstrategy nearest="70" weakest="20" mostdamage="10" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="1" />
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		<flag convinceable="1" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="1" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="37" skill="50">
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		<attack name="lifedrain" min="-25" max="-49" range="1" chance="9" />
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	</attacks>
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	<defenses armor="22" defense="43">
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		<defense name="healing" min="25" max="49" chance="9">
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			<attribute key="areaEffect" value="blueshimmer" />
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		</defense>
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		<defense name="speed" speedchange="55" variation="5" duration="2000" chance="10">
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			<attribute key="areaEffect" value="redshimmer" />
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		</defense>
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	</defenses>
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	<immunities>
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		<immunity invisible="1" />
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	</immunities>
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	<voices>
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		<voice sentence="This is where your path will end!" />
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		<voice sentence="Your end has come." />
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		<voice sentence="You are no match for us!" />
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	</voices>
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	<loot>
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		<item id="3077" countmax="1" chance="1" /> <!-- an ankh -->
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		<item id="3600" countmax="1" chance="200" /> <!-- a bread -->
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		<item id="2885" countmax="1" chance="90" /> <!-- a brown flask -->
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		<item id="2853" countmax="1" chance="130" /> <!-- a bag -->
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		<item id="3031" countmax="18" chance="150" /> <!-- a gold coin -->
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		<item id="3361" countmax="1" chance="55" /> <!-- a leather armor -->
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		<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
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		<item id="2914" countmax="1" chance="100" /> <!-- a lamp -->
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		<item id="3050" countmax="1" chance="1" /> <!-- a power ring -->
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		<item id="3551" countmax="1" chance="80" /> <!-- sandals -->
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		<item id="2815" countmax="1" chance="200" /> <!-- a scroll -->
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		<item id="3289" countmax="1" chance="110" /> <!-- a staff -->
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	</loot>
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</monster>
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