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								app/SabrehavenServer/data/monster/carniphila.xml
									
									
									
									
									
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								app/SabrehavenServer/data/monster/carniphila.xml
									
									
									
									
									
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<?xml version="1.0" encoding="UTF - 8"?>
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<monster name="Carniphila" nameDescription="a carniphila" race="venom" experience="150" speed="15" manacost="490">
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	<health now="255" max="255" />
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	<look type="120" head="0" body="0" legs="0" feet="0" corpse="6047" />
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	<targetchange interval="1000" chance="5" />
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	<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
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	<flags>
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		<flag summonable="0" />
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		<flag attackable="1" />
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		<flag hostile="1" />
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		<flag illusionable="0" />
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		<flag convinceable="0" />
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		<flag pushable="0" />
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		<flag canpushitems="1" />
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		<flag canpushcreatures="1" />
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		<flag targetdistance="1" />
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		<flag runonhealth="0" />
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	</flags>
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	<attacks attack="40" skill="40" poison="95">
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		<attack name="poison" min="-60" max="-90" range="7" chance="4">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenspark" />
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		</attack>
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		<attack name="speed" speedchange="-135" variation="25" duration="30000" range="7" chance="3">
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			<attribute key="shootEffect" value="poison" />
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			<attribute key="areaEffect" value="greenspark" />
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		</attack>
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		<attack name="poison" min="-40" max="-130" radius="3" target="0" chance="9">
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			<attribute key="areaEffect" value="poison" />
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		</attack>
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	</attacks>
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	<defenses armor="26" defense="20">
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	</defenses>
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	<immunities>
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		<immunity outfit="1" />
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		<immunity lifedrain="1" />
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		<immunity poison="1" />
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		<immunity invisible="1" />
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	</immunities>
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	<loot>
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		<item id="3728" countmax="1" chance="80" /> <!-- a dark mushroom -->
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		<item id="3031" countmax="30" chance="800" /> <!-- a gold coin -->
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		<item id="3031" countmax="10" chance="400" /> <!-- a gold coin -->
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		<item id="3661" countmax="1" chance="5" /> <!-- a grave flower -->
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		<item id="3582" countmax="1" chance="400" /> <!-- ham -->
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		<item id="3577" countmax="2" chance="700" /> <!-- meat -->
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		<item id="3740" countmax="1" chance="10" /> <!-- a shadow herb -->
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		<item id="3738" countmax="1" chance="5" /> <!-- a sling herb -->
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		<item id="3738" countmax="1" chance="5" /> <!-- a sling herb -->
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	</loot>
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	<script>
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		<event name="KillingInTheNameOf" />
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	</script>
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</monster>
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