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<monster name="Quara Hydromancer Scout" nameDescription="a quara hydromancer scout" race="undead" experience="800" speed="70" manacost="0">
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<health now="1100" max="1100" />
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<look type="47" corpse="6066" />
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<targetchange interval="1000" chance="20" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks skill="30" attack="20">
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<attack name="lifedrain" chance="9" length="8" spread="0" min="-125" max="-250">
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<attribute key="areaEffect" value="bubbles" />
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</attack>
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<attack name="lifedrain" chance="12" radius="3" target="0" min="-130" max="-165">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="lifedrain" chance="7" length="8" spread="3" max="-210">
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<attribute key="areaEffect" value="greenspark" />
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</attack>
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<attack name="lifedrain" chance="8" range="7" target="1" min="-45" max="-170">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="speed" chance="10" range="7" speedchange="-100" duration="5000">
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</attack>
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</attacks>
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<defenses armor="15" defense="18">
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<defense name="healing" chance="10" min="100" max="120">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity fire="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity drown="1" />
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</immunities>
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<voices interval="5000" chance="10">
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<voice sentence="Qua hah tsh!" />
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</voices>
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<loot>
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<item id="3031" countmax="90" chance="231" /><!-- gold coin -->
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<item id="3073" chance="14" /><!-- wand of cosmic energy -->
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<item id="3289" chance="111" /><!-- staff -->
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<item id="3125" chance="107" /><!-- remains of a fish -->
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<item id="5895" chance="15" /><!-- fish fin -->
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<item id="3026" chance="27" /><!-- white pearl -->
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<item id="3032" chance="16" /><!-- small emerald -->
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<item id="3027" chance="25" /><!-- black pearl -->
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<item id="3098" chance="8" /><!-- ring of healing -->
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<item id="3370" chance="8" /><!-- knight armor -->
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</loot>
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<script>
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<event name="KillingInTheNameOf" />
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</script>
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</monster>
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