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app/SabrehavenServer/data/monster/781/adept of the cult.xml
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56
app/SabrehavenServer/data/monster/781/adept of the cult.xml
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<monster name="Adept of the Cult" nameDescription="an adept of the cult" race="blood" experience="400" speed="58" manacost="0">
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<health now="430" max="430" />
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<look type="194" head="114" body="94" legs="94" feet="57" corpse="6080" />
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<targetchange interval="1000" chance="50" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="0" />
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<flag targetdistance="4" />
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<flag runonhealth="0" />
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</flags>
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<attacks skill="30" attack="50" poison="40">
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<attack name="lifedrain" chance="15" range="7" target="1" min="-70" max="-150">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="drunk" duration="5000" range="7" chance="15" target="1">
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<attribute key="shootEffect" value="energy" />
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<attribute key="areaEffect" value="teleport" />
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</attack>
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</attacks>
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<defenses armor="20" defense="20">
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<defense name="healing" chance="17" min="40" max="60">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="invisible" chance="20" duration="5000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity invisible="1" />
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</immunities>
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<summons maxSummons="2">
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<summon name="Ghoul" chance="10" max="2" />
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</summons>
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<loot>
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<item id="3053" chance="9" /><!-- time ring -->
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<item id="5810" chance="19" /><!-- pirate voodoo doll -->
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<item id="2843" chance="13" /><!-- book -->
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<item id="3054" chance="15" /><!-- silver amulet -->
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<item id="3031" countmax="60" chance="227" /><!-- gold coin -->
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<item id="3311" chance="14" /><!-- clerical mace -->
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<item id="6089" chance="10" /><!-- music sheet -->
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<item id="3067" chance="7" /><!-- hailstorm rod -->
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<item id="3566" chance="6" /><!-- red robe -->
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<item id="3030" chance="7" /><!-- small ruby -->
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</loot>
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<script>
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<event name="KillingInTheNameOf" />
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</script>
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</monster>
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