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2025-02-26 13:42:34 +01:00
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<monster name="Acolyte of the Cult" nameDescription="an acolyte of the cult" race="blood" experience="300" speed="60" manacost="0">
<health now="390" max="390" />
<look type="194" head="114" body="121" legs="121" feet="57" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="5" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="15" range="7" target="1" min="-60" max="-120">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drunk" duration="5000" range="7" chance="15" target="1">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
</attacks>
<defenses armor="10" defense="20">
<defense name="healing" chance="17" min="40" max="60">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Skeleton" chance="10" max="2" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Praise voodoo!" />
</voices>
<loot>
<item id="3085" chance="14" /><!-- dragon necklace -->
<item id="2843" chance="13" /><!-- book -->
<item id="5810" chance="14" /><!-- pirate voodoo doll -->
<item id="6088" chance="10" /><!-- music sheet -->
<item id="3282" chance="56" /><!-- morning star -->
<item id="3052" chance="9" /><!-- life ring -->
<item id="3031" countmax="40" chance="240" /><!-- gold coin -->
<item id="3032" chance="10" /><!-- small emerald -->
<item id="3065" chance="7" /><!-- terra rod -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Adept of the Cult" nameDescription="an adept of the cult" race="blood" experience="400" speed="58" manacost="0">
<health now="430" max="430" />
<look type="194" head="114" body="94" legs="94" feet="57" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="15" range="7" target="1" min="-70" max="-150">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drunk" duration="5000" range="7" chance="15" target="1">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" chance="17" min="40" max="60">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" chance="20" duration="5000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Ghoul" chance="10" max="2" />
</summons>
<loot>
<item id="3053" chance="9" /><!-- time ring -->
<item id="5810" chance="19" /><!-- pirate voodoo doll -->
<item id="2843" chance="13" /><!-- book -->
<item id="3054" chance="15" /><!-- silver amulet -->
<item id="3031" countmax="60" chance="227" /><!-- gold coin -->
<item id="3311" chance="14" /><!-- clerical mace -->
<item id="6089" chance="10" /><!-- music sheet -->
<item id="3067" chance="7" /><!-- hailstorm rod -->
<item id="3566" chance="6" /><!-- red robe -->
<item id="3030" chance="7" /><!-- small ruby -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Azure Frog" nameDescription="a azure frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60" />
<look type="226" head="69" body="66" legs="69" feet="66" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="8" defense="8" />
<voices chance="10">
<voice sentence="Ribbit, Ribbit!" />
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="3031" countmax="9" chance="300" /><!-- gold coin -->
<item id="3492" chance="108" /><!-- worm -->
</loot>
</monster>

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<monster name="Blood Crab" nameDescription="a blood crab" race="blood" experience="160" speed="50" manacost="505">
<health now="290" max="290" />
<look type="200" corpse="6075" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="100" attack="20">
</attacks>
<defenses armor="10" defense="15" />
<immunities>
<immunity drown="1" />
<immunity earth="1" />
</immunities>
<loot>
<item id="3358" chance="55" /><!-- chain armor -->
<item id="3372" chance="22" /><!-- brass legs -->
<item id="3031" countmax="20" chance="310" /><!-- gold coin -->
<item id="3578" chance="107" /><!-- fish -->
<item id="3026" chance="10" /><!-- white pearl -->
</loot>
</monster>

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<monster name="Brutus Bloodbeard" nameDescription="Brutus Bloodbeard" race="blood" experience="500" speed="65" manacost="0">
<health now="1200" max="1200" />
<look type="98" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50">
<attack name="physical" chance="40" range="7" min="-0" max="-100">
<attribute key="shootEffect" value="throwingknife" />
</attack>
<attack name="drunk" chance="30" range="7" spread="3" length="6">
<attribute key="areaEffect" value="poff" />
</attack>
</attacks>
<defenses armor="35" defense="50" />
<immunities>
<immunity invisible="1" />
</immunities>
<loot>
<item id="3577" chance="200" /><!-- meat -->
<item id="3031" countmax="71" chance="535" /><!-- gold coin -->
<item id="6099" chance="1000" /><!-- brutus bloodbeard's hat -->
<item id="3370" chance="200" /><!-- knight armor -->
<item id="3267" chance="600" /><!-- dagger -->
<item id="3114" countmax="2" chance="600" /><!-- skull -->
<item id="3357" chance="400" /><!-- plate armor -->
</loot>
</monster>

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<monster name="Carrion Worm" nameDescription="a carrion worm" race="blood" experience="70" speed="25" manacost="380">
<health now="145" max="145" />
<look type="192" corpse="6069" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="20" attack="30">
</attacks>
<defenses armor="8" defense="11" />
<immunities>
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity outfit="0" />
<immunity drunk="0" />
<immunity invisible="0" />
</immunities>
<loot>
<item id="3031" countmax="45" chance="187" /><!-- gold coin -->
<item id="3492" countmax="2" chance="22" /><!-- worm -->
<item id="3577" chance="100" /><!-- meat -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Coral Frog" nameDescription="a coral frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60" />
<look type="226" head="114" body="98" legs="97" feet="114" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="1" defense="5" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="3031" countmax="6" chance="468" /><!-- gold coin -->
</loot>
</monster>

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<monster name="Crimson Frog" nameDescription="a crimson frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60" />
<look type="226" head="94" body="78" legs="94" feet="78" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="8" defense="8" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="3031" countmax="7" chance="253" /><!-- gold coin -->
<item id="3492" chance="309" /><!-- worm -->
</loot>
</monster>

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<monster name="Deadeye Devious" nameDescription="Deadeye Devious" race="blood" experience="500" speed="65" manacost="0">
<health now="1450" max="1450" />
<look type="151" head="115" body="76" legs="35" feet="117" addons="2" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="3" />
<flag runonhealth="0" />
</flags>
<attacks skill="40" attack="60">
<attack name="physical" chance="25" min="-40" max="-160">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="10" min="50" max="150">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Let's kill 'em" />
<voice sentence="Arrrgh!" />
<voice sentence="You'll never take me alive!" />
</voices>
<loot>
<item id="3357" chance="1005" /><!-- plate armor -->
<item id="3031" countmax="88" chance="651" /><!-- gold coin -->
<item id="6102" chance="1005" /><!-- deadeye devious' eye patch -->
<item id="3370" chance="186" /><!-- knight armor -->
<item id="3114" countmax="2" chance="686" /><!-- skull -->
<item id="3577" chance="277" /><!-- meat -->
<item id="3028" chance="186" /><!-- small diamond -->
<item id="3267" chance="277" /><!-- dagger -->
<item id="5926" chance="96" /><!-- pirate backpack -->
</loot>
</monster>

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<monster name="Enlightened of the Cult" nameDescription="a enlightened of the cult" race="blood" experience="500" speed="60" manacost="0">
<health now="700" max="700" />
<look type="193" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="5" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="80">
<attack name="lifedrain" min="-70" max="-185" range="3" chance="20" target="1">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drunk" duration="5000" range="7" chance="15" target="1">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="physical" chance="17" range="7" radius="1" target="1" min="-70" max="-185">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-80" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="invisible" chance="15" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" chance="30" min="30" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Crypt Shambler" chance="10" max="2" />
<summon name="Ghost" chance="10" max="2" />
</summons>
<loot>
<item id="3031" countmax="69" chance="236" /><!-- gold coin -->
<item id="3084" chance="16" /><!-- protection amulet -->
<item id="3051" chance="10" /><!-- energy ring -->
<item id="3567" chance="6" /><!-- blue robe -->
<item id="5810" chance="10" /><!-- pirate voodoo doll -->
<item id="3324" chance="8" /><!-- skull staff -->
<item id="2843" chance="13" /><!-- book -->
<item id="3071" chance="7" /><!-- wand of inferno -->
<item id="3029" chance="10" /><!-- small sapphire -->
<item id="6090" chance="9" /><!-- music sheet -->
<item id="5668" chance="5" /><!-- mysterious voodoo skull -->
<item id="3055" chance="6" /><!-- platinum amulet -->
<item id="2995" chance="5" /><!-- piggy bank -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Green Frog" nameDescription="a green frog" race="venom" experience="0" speed="95" manacost="305">
<health now="25" max="25" />
<look type="224" head="69" body="66" legs="69" feet="66" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="6" />
<flag runonhealth="60" />
</flags>
<defenses armor="3" defense="2" />
<voices interval="5000" chance="10">
<voice sentence="Ribbit!" />
<voice sentence="Ribbit! Ribbit!" />
</voices>
</monster>

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<monster name="Island Troll" nameDescription="an island troll" race="blood" experience="20" speed="23" manacost="290">
<health now="50" max="50" />
<look type="15" head="0" body="0" legs="0" feet="0" corpse="5960" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks skill="10" attack="10">
</attacks>
<defenses armor="7" defense="9" />
<voices interval="5000" chance="10">
<voice sentence="Hmmm, turtles" />
<voice sentence="Hmmm, dogs" />
<voice sentence="Hmmm, wormds" />
<voice sentence="Groar" />
<voice sentence="Gruntz!" />
</voices>
<loot>
<item id="3336" chance="44" /><!-- studded club -->
<item id="3003" chance="81" /><!-- rope -->
<item id="3031" countmax="10" chance="340" /><!-- gold coin -->
<item id="5096" chance="51" /><!-- mango -->
<item id="5901" chance="307" /><!-- wood -->
<item id="3268" chance="200" /><!-- hand axe -->
<item id="3355" chance="97" /><!-- leather helmet -->
<item id="3277" chance="210" /><!-- spear -->
<item id="3412" chance="166" /><!-- wooden shield -->
<item id="3552" chance="113" /><!-- leather boots -->
</loot>
</monster>

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<monster name="Lavahole" nameDescription="a lavahole" race="undead" experience="0" speed="0" manacost="0">
<health now="100" max="100" />
<look typeex="391" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="90" weakest="0" mostdamage="0" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="0" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
<flag hidehealth="1"/>
</flags>
<attacks>
<attack name="fire" chance="30" range="7" min="-0" max="-111">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="fire" />
</attack>
</attacks>
<defenses armor="1" defense="1" />
<immunities>
<immunity physical="1" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity manadrain="1" />
<immunity paralyze="1" />
<immunity drunk="1" />
<immunity outfit="1" />
<immunity invisible="1" />
</immunities>
</monster>

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<monster name="Lethal Lissy" nameDescription="lethal lissy" race="blood" experience="500" speed="65" manacost="0">
<health now="1450" max="1450" />
<look type="155" head="77" body="0" legs="76" feet="132" addons="3" corpse="6081" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="80">
<attack name="physical" chance="10" length="1">
<attribute key="areaEffect" value="purplenote" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="20" min="125" max="175">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<summons maxSummons="4">
<summon name="Pirate Cutthroat" chance="20" max="4" />
</summons>
<loot>
<item id="6100" chance="1000" /><!-- lethal lissy's shirt -->
<item id="3031" countmax="40" chance="1000" /><!-- gold coin -->
<item id="3370" chance="12" /><!-- knight armor -->
<item id="3275" chance="15" /><!-- double axe -->
<item id="3357" chance="40" /><!-- plate armor -->
<item id="3028" chance="1000" /><!-- small diamond -->
<item id="3114" countmax="1" chance="1000" /><!-- skull -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="magic pillar" nameDescription="a magic pillar" race="undead" experience="0" speed="0" manacost="0">
<health now="9950" max="9950"/>
<look typeex="2190"/>
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="90" weakest="0" mostdamage="0" random="10" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag hidehealth="1"/>
</flags>
<attacks attack="1" skill="1">
<attack name="poison" min="-50" max="-100" range="7" chance="1">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="fire" />
</attack>
</attacks>
<defenses armor="1" defense="1"/>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity physical="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="3">
<summon name="demon" interval="1000" chance="10" max="4"/>
</summons>
</monster>

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<monster name="Mammoth" nameDescription="a mammoth" race="blood" experience="160" speed="58" manacost="500">
<health now="320" max="320" />
<look type="199" corpse="6074" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
</attacks>
<defenses armor="40" defense="57" />
<voices interval="5000" chance="10">
<voice sentence="Troooooot!" />
<voice sentence="Hooooot-Toooooot!" />
<voice sentence="Tooooot." />
</voices>
<loot>
<item id="3582" chance="202" /><!-- ham -->
<item id="3031" countmax="20" chance="162" /><!-- gold coin -->
</loot>
</monster>

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<monster name="Massive Water Elemental" nameDescription="a massive water elemental" race="undead" experience="800" speed="140" manacost="0">
<health now="1250" max="1250" />
<look type="11" corpse="10499" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="15" mostdamage="15" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="80" poison="300">
<attack name="poisonfield" chance="11" range="7" target="1" radius="3">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="poisoncondition" count="70" chance="12" length="8" spread="3" min="-20" max="-420">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="lifedrain" chance="15" range="10" min="-170" max="-210">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="drown" chance="10" target="1" range="7" radius="2" min="-330" max="-450">
<attribute key="areaEffect" value="bluebubble" />
</attack>
</attacks>
<defenses armor="20" defense="22">
<defense name="healing" chance="15" min="100" max="150">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
<immunity earth="1" />
</immunities>
</monster>

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@@ -0,0 +1,99 @@
<monster name="Morgaroth" nameDescription="Morgaroth" race="undead" experience="15000" speed="180" manacost="0">
<health now="55000" max="55000" />
<look type="12" head="0" body="94" legs="79" feet="79" corpse="6068" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="240" attack="180">
<attack name="fire" chance="30" range="7" radius="7" target="1" min="-500" max="-600">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="physical" chance="25" length="8" spread="0" min="-0" max="-580">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="speed" chance="15" range="7" speedchange="-400" duration="50000">
<attribute key="areaEffect" value="whitenote" />
</attack>
<attack name="physical" chance="20" target="0" radius="7" min="-500" max="-800">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" chance="20" min="250" max="750">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" chance="80" speedchange="404" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
<immunity earth="1" />
</immunities>
<summons maxSummons="6">
<summon name="Demon" chance="20" max="6" />
</summons>
<voices interval="5000" chance="30">
<voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!" yell="1" />
<voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!" yell="1" />
<voice sentence="THE TRIANGLE OF TERROR WILL RISE!" yell="1" />
<voice sentence="ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!" yell="1" />
</voices>
<loot>
<item id="3076" chance="127" /><!-- crystal ball -->
<item id="3034" chance="29" /><!-- talon -->
<item id="3048" chance="53" /><!-- might ring -->
<item id="3414" chance="200" /><!-- mastermind shield -->
<item id="3309" chance="53" /><!-- thunder hammer -->
<item id="3041" chance="127" /><!-- blue gem -->
<item id="3364" chance="78" /><!-- golden legs -->
<item id="3356" chance="127" /><!-- devil helmet -->
<item id="3320" chance="102" /><!-- fire axe -->
<item id="3006" chance="78" /><!-- ring of the sky -->
<item id="3422" chance="127" /><!-- great shield -->
<item id="3281" chance="78" /><!-- giant sword -->
<item id="3049" chance="127" /><!-- stealth ring -->
<item id="3062" chance="151" /><!-- mind stone -->
<item id="3055" chance="29" /><!-- platinum amulet -->
<item id="2993" chance="127" /><!-- teddy bear -->
<item id="3026" countmax="14" chance="76" /><!-- white pearl -->
<item id="3046" chance="151" /><!-- magic light wand -->
<item id="3420" chance="78" /><!-- demon shield -->
<item id="3058" chance="224" /><!-- strange symbol -->
<item id="3038" chance="371" /><!-- green gem -->
<item id="3028" countmax="5" chance="131" /><!-- small diamond -->
<item id="3051" chance="78" /><!-- energy ring -->
<item id="5954" countmax="2" chance="224" /><!-- demon horn -->
<item id="3027" countmax="15" chance="71" /><!-- black pearl -->
<item id="3029" countmax="8" chance="203" /><!-- small sapphire -->
<item id="3061" chance="200" /><!-- life crystal -->
<item id="3084" chance="29" /><!-- protection amulet -->
<item id="2852" chance="127" /><!-- red tome -->
<item id="3275" chance="175" /><!-- double axe -->
<item id="3032" countmax="10" chance="141" /><!-- small emerald -->
<item id="3060" chance="102" /><!-- orb -->
<item id="3098" chance="200" /><!-- ring of healing -->
<item id="3081" chance="29" /><!-- stone skin amulet -->
<item id="3366" chance="127" /><!-- magic plate armor -->
<item id="5943" chance="273" /><!-- morgaroth's heart -->
<item id="3035" countmax="74" chance="578" /><!-- platinum coin -->
<item id="3554" chance="29" /><!-- steel boots -->
<item id="3033" countmax="20" chance="149" /><!-- small amethyst -->
<item id="3063" chance="29" /><!-- gold ring -->
<item id="2903" chance="29" /><!-- golden mug -->
</loot>
</monster>

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@@ -0,0 +1,51 @@
<monster name="Novice of the Cult" nameDescription="a novice of the cult" race="blood" experience="100" speed="62" manacost="0">
<health now="285" max="285" />
<look type="133" head="114" body="95" legs="114" feet="114" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="40" />
</flags>
<attacks skill="55" attack="20" poison="10">
<attack name="lifedrain" chance="15" range="7" target="1" min="-20" max="-80">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="15" defense="10">
<defense name="healing" chance="17" min="30" max="50">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<summons maxSummons="1">
<summon name="Chicken" chance="20" max="1" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Fear us!" />
<voice sentence="You will not tell anyone what you have seen." />
<voice sentence="Your curiosity will be punished!" />
</voices>
<loot>
<item id="3031" countmax="39" chance="138" /><!-- gold coin -->
<item id="3286" chance="52" /><!-- mace -->
<item id="3028" chance="7" /><!-- small diamond -->
<item id="3572" chance="37" /><!-- scarf -->
<item id="6087" chance="17" /><!-- music sheet -->
<item id="2843" chance="11" /><!-- book -->
<item id="3097" chance="10" /><!-- dwarven ring -->
<item id="3083" chance="9" /><!-- garlic necklace -->
<item id="3074" chance="11" /><!-- wand of vortex -->
<item id="5810" chance="10" /><!-- pirate voodoo doll -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,25 @@
<monster name="Orchid Frog" nameDescription="a orchid frog" race="blood" experience="20" speed="95" manacost="305">
<health now="60" max="60" />
<look type="226" head="109" body="14" legs="109" feet="114" corpse="6079" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="10" attack="25">
</attacks>
<defenses armor="2" defense="3" />
<loot>
<item id="3031" countmax="10" chance="309" /><!-- gold coin -->
<item id="3492" chance="186" /><!-- worm -->
</loot>
</monster>

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@@ -0,0 +1,52 @@
<monster name="Pirate Buccaneer" nameDescription="a pirate buccaneer" race="blood" experience="250" speed="68" manacost="595">
<health now="425" max="425" />
<look type="97" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="50" />
</flags>
<attacks skill="30" attack="80">
<attack name="physical" chance="15" range="7" min="-0" max="-100">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="25" defense="23" />
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!" />
<voice sentence="Hiyaa" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="3031" countmax="59" chance="275" /><!-- gold coin -->
<item id="6095" chance="15" /><!-- pirate shirt -->
<item id="3273" chance="108" /><!-- sabre -->
<item id="2920" chance="103" /><!-- torch -->
<item id="3298" countmax="5" chance="60" /><!-- throwing knife -->
<item id="5090" chance="18" /><!-- treasure map -->
<item id="3123" chance="104" /><!-- worn leather boots -->
<item id="5926" chance="8" /><!-- pirate backpack -->
<item id="6097" chance="10" /><!-- hook -->
<item id="6098" chance="9" /><!-- eye patch -->
<item id="3413" chance="44" /><!-- battle shield -->
<item id="3357" chance="11" /><!-- plate armor -->
<item id="6126" chance="8" /><!-- peg leg -->
<item id="5792" chance="5" /><!-- dice -->
<item id="5552" chance="5" /><!-- rum flask -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Pirate Corsair" nameDescription="a pirate corsair" race="blood" experience="350" speed="75" manacost="775">
<health now="675" max="675" />
<look type="98" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="40">
<attack name="physical" chance="15" range="7" max="-150">
<attribute key="shootEffect" value="throwingstar" />
</attack>
<attack name="physical" chance="20" target="0" min="-0" max="-0">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="25" defense="20" />
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="3287" countmax="12" chance="51" /><!-- throwing star -->
<item id="5552" chance="6" /><!-- rum flask -->
<item id="3031" countmax="83" chance="178" /><!-- gold coin -->
<item id="3273" chance="105" /><!-- sabre -->
<item id="3421" chance="18" /><!-- dark shield -->
<item id="6126" chance="10" /><!-- peg leg -->
<item id="5461" chance="9" /><!-- pirate boots -->
<item id="6097" chance="13" /><!-- hook -->
<item id="3383" chance="25" /><!-- dark armor -->
<item id="5926" chance="12" /><!-- pirate backpack -->
<item id="6098" chance="6" /><!-- eye patch -->
<item id="6096" chance="12" /><!-- pirate hat -->
<item id="5813" chance="6" /><!-- skull candle -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Pirate Cutthroat" nameDescription="a pirate cutthroat" race="blood" experience="175" speed="71" manacost="495">
<health now="325" max="325" />
<look type="96" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="40" poison="80">
<attack name="fire" chance="34" range="1" radius="1" target="1" min="-0" max="-95">
<attribute key="areaEffect" value="explosion" />
</attack>
</attacks>
<defenses armor="25" defense="23" />
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
<voice sentence="Plundeeeeer!" />
</voices>
<loot>
<item id="3031" countmax="49" chance="326" /><!-- gold coin -->
<item id="5710" chance="23" /><!-- light shovel -->
<item id="5927" chance="15" /><!-- pirate bag -->
<item id="3409" chance="33" /><!-- steel shield -->
<item id="5090" chance="13" /><!-- treasure map -->
<item id="3377" chance="33" /><!-- scale armor -->
<item id="6098" chance="11" /><!-- eye patch -->
<item id="5918" chance="16" /><!-- pirate knee breeches -->
<item id="6126" chance="9" /><!-- peg leg -->
<item id="6097" chance="10" /><!-- hook -->
<item id="5552" chance="6" /><!-- rum flask -->
<item id="5792" chance="5" /><!-- dice -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,54 @@
<monster name="Pirate Ghost" nameDescription="a pirate ghost" race="undead" experience="250" speed="70" manacost="0">
<health now="275" max="275" />
<look type="196" corpse="6071" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="50" poison="40">
<attack name="lifedrain" chance="12" range="7" min="-30" max="-80">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="physical" chance="15" range="7" radius="2" target="1" max="-65">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="20" defense="25">
<defense name="healing" chance="15" min="24" max="30">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity physical="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Yooh Ho Hooh Ho!" />
<voice sentence="Hell is waiting for You!" />
<voice sentence="It's alive!" />
<voice sentence="The curse! Aww the curse!" />
<voice sentence="You will not get my treasure!" />
</voices>
<loot>
<item id="3049" chance="13" /><!-- stealth ring -->
<item id="3031" countmax="63" chance="173" /><!-- gold coin -->
<item id="2814" chance="9" /><!-- parchment -->
<item id="3271" chance="7" /><!-- spike sword -->
<item id="3566" chance="7" /><!-- red robe -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,51 @@
<monster name="Pirate Marauder" nameDescription="a pirate marauder" race="blood" experience="125" speed="70" manacost="490">
<health now="210" max="210" />
<look type="93" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="25" />
</flags>
<attacks skill="60" attack="40">
<attack name="physical" chance="15" range="7" min="-0" max="-40">
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
<defenses armor="15" defense="20" />
<immunities>
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Plundeeeeer!" />
<voice sentence="Give up!" />
<voice sentence="Hiyaa!" />
</voices>
<loot>
<item id="3031" countmax="40" chance="309" /><!-- gold coin -->
<item id="5927" chance="10" /><!-- pirate bag -->
<item id="2920" chance="99" /><!-- torch -->
<item id="3358" chance="33" /><!-- chain armor -->
<item id="6097" chance="10" /><!-- hook -->
<item id="3277" countmax="2" chance="40" /><!-- spear -->
<item id="5090" chance="14" /><!-- treasure map -->
<item id="6126" chance="10" /><!-- peg leg -->
<item id="3410" chance="55" /><!-- plate shield -->
<item id="5917" chance="15" /><!-- bandana -->
<item id="5552" chance="5" /><!-- rum flask -->
<item id="6098" chance="10" /><!-- eye patch -->
<item id="5928" chance="6" /><!-- goldfish bowl -->
<item id="5792" chance="6" /><!-- dice -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,33 @@
<monster name="Pirate Skeleton" nameDescription="a pirate skeleton" race="undead" experience="85" speed="45" manacost="0">
<health now="190" max="190" />
<look type="195" corpse="6070" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="20" />
</flags>
<attacks skill="40" attack="20">
</attacks>
<defenses armor="18" defense="19" />
<loot>
<item id="3031" countmax="25" chance="256" /><!-- gold coin -->
<item id="3115" chance="72" /><!-- bone -->
<item id="3116" chance="60" /><!-- big bone -->
<item id="3114" chance="38" /><!-- skull -->
<item id="3294" chance="13" /><!-- short sword -->
<item id="3337" chance="18" /><!-- bone club -->
<item id="3264" chance="12" /><!-- sword -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,42 @@
<monster name="Quara Constrictor Scout" nameDescription="a quara constrictor scout" race="undead" experience="250" speed="72" manacost="670">
<health now="450" max="450" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="55" attack="40">
<attack name="lifedrain" chance="15" radius="3" target="0" max="-80">
<attribute key="areaEffect" value="blackspark" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<immunities>
<immunity fire="1" />
<immunity drown="1" />
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity invisible="0" />
</immunities>
<loot>
<item id="3031" countmax="40" chance="247" /><!-- gold coin -->
<item id="3354" chance="95" /><!-- brass helmet -->
<item id="3285" chance="57" /><!-- longsword -->
<item id="3359" chance="23" /><!-- brass armor -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3033" chance="9" /><!-- small amethyst -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,55 @@
<monster name="Quara Constrictor" nameDescription="a quara constrictor" race="blood" experience="250" speed="130" manacost="670">
<health now="450" max="450" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="50" attack="50" poison="20">
<attack name="lifedrain" chance="11" radius="3" target="0" min="-50" max="-90">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="lifedrain" chance="12" range="7" min="-40" max="-70" target="0" radius="4">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="energycondition" count="80" chance="10" min="-75" max="-75" range="1" target="1">
<attribute key="shootEffect" value="energy" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gaaahhh!" />
<voice sentence="Gluh! Gluh!" />
<voice sentence="Tssss!" />
<voice sentence="Boohaa!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="290" /><!-- gold coin -->
<item id="3285" chance="55" /><!-- longsword -->
<item id="3033" chance="7" /><!-- small amethyst -->
<item id="3354" chance="104" /><!-- brass helmet -->
<item id="3359" chance="25" /><!-- brass armor -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3294" chance="70" /><!-- short sword -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,64 @@
<monster name="Quara Hydromancer Scout" nameDescription="a quara hydromancer scout" race="undead" experience="800" speed="70" manacost="0">
<health now="1100" max="1100" />
<look type="47" corpse="6066" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="20">
<attack name="lifedrain" chance="9" length="8" spread="0" min="-125" max="-250">
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="lifedrain" chance="12" radius="3" target="0" min="-130" max="-165">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" chance="7" length="8" spread="3" max="-210">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="lifedrain" chance="8" range="7" target="1" min="-45" max="-170">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-100" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="18">
<defense name="healing" chance="10" min="100" max="120">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!" />
</voices>
<loot>
<item id="3031" countmax="90" chance="231" /><!-- gold coin -->
<item id="3073" chance="14" /><!-- wand of cosmic energy -->
<item id="3289" chance="111" /><!-- staff -->
<item id="3125" chance="107" /><!-- remains of a fish -->
<item id="5895" chance="15" /><!-- fish fin -->
<item id="3026" chance="27" /><!-- white pearl -->
<item id="3032" chance="16" /><!-- small emerald -->
<item id="3027" chance="25" /><!-- black pearl -->
<item id="3098" chance="8" /><!-- ring of healing -->
<item id="3370" chance="8" /><!-- knight armor -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,70 @@
<monster name="Quara Hydromancer" nameDescription="a quara hydromancer" race="blood" experience="800" speed="130" manacost="0">
<health now="1100" max="1100" />
<look type="47" corpse="6066" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="30" />
</flags>
<attacks skill="30" attack="40" poison="100">
<attack name="lifedrain" chance="9" length="8" spread="0" min="-100" max="-180">
<attribute key="areaEffect" value="bubbles" />
</attack>
<attack name="lifedrain" chance="12" radius="3" target="0" min="-90" max="-150">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" chance="7" length="8" spread="3" min="-170" max="-240">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="lifedrain" chance="8" range="7" target="1" min="-0" max="-170">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" chance="10" range="7" speedchange="-100" duration="5000">
</attack>
</attacks>
<defenses armor="15" defense="18">
<defense name="healing" chance="10" min="100" max="120">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!" />
<voice sentence="Teech tsha tshul!" />
<voice sentence="Quara tsha Fach!" />
<voice sentence="Tssssha Quara!" />
<voice sentence="Blubber." />
<voice sentence="Blup." />
</voices>
<loot>
<item id="3289" chance="106" /><!-- staff -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="3031" countmax="88" chance="241" /><!-- gold coin -->
<item id="3027" chance="24" /><!-- black pearl -->
<item id="3125" chance="51" /><!-- remains of a fish -->
<item id="3032" chance="14" /><!-- small emerald -->
<item id="3098" chance="9" /><!-- ring of healing -->
<item id="3073" chance="14" /><!-- wand of cosmic energy -->
<item id="3026" chance="24" /><!-- white pearl -->
<item id="3370" chance="8" /><!-- knight armor -->
<item id="5895" chance="15" /><!-- fish fin -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,44 @@
<monster name="Quara Mantassin Scout" nameDescription="a quara mantassin scout" race="blood" experience="100" speed="67" manacost="480">
<health now="220" max="220" />
<look type="72" corpse="6064" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
</attacks>
<defenses armor="15" defense="15" />
<immunities>
<immunity fire="1" />
<immunity drown="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Zuerk Pachak!" />
<voice sentence="Shrrrr" />
</voices>
<loot>
<item id="3031" countmax="30" chance="256" /><!-- gold coin -->
<item id="3358" chance="58" /><!-- chain armor -->
<item id="3114" chance="107" /><!-- skull -->
<item id="3049" chance="8" /><!-- stealth ring -->
<item id="5895" chance="6" /><!-- fish fin -->
<item id="3265" chance="16" /><!-- two handed sword -->
<item id="3029" chance="5" /><!-- small sapphire -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,54 @@
<monster name="Quara Mantassin" nameDescription="a quara mantassin" race="blood" experience="400" speed="130" manacost="480">
<health now="800" max="800" />
<look type="72" corpse="6064" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="40" />
</flags>
<attacks skill="60" attack="40">
</attacks>
<defenses armor="15" defense="15">
<defense name="invisible" chance="25" duration="2000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="speed" chance="10" speedchange="65" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Zuerk Pachak!" />
<voice sentence="Shrrrr" />
</voices>
<loot>
<item id="3581" chance="56" /><!-- shrimp -->
<item id="3031" countmax="100" chance="271" /><!-- gold coin -->
<item id="3031" countmax="30" chance="271" /><!-- gold coin -->
<item id="3265" chance="102" /><!-- two handed sword -->
<item id="3114" chance="55" /><!-- skull -->
<item id="3565" chance="102" /><!-- cape -->
<item id="3049" chance="15" /><!-- stealth ring -->
<item id="5895" chance="10" /><!-- fish fin -->
<item id="3029" chance="9" /><!-- small sapphire -->
<item id="3269" chance="40" /><!-- halberd -->
<item id="3373" chance="6" /><!-- strange helmet -->
<item id="3567" chance="6" /><!-- blue robe -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,51 @@
<monster name="Quara Pincher Scout" nameDescription="a quara pincher scout" race="blood" experience="600" speed="62" manacost="0">
<health now="775" max="775" />
<look type="77" corpse="6063" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="50" attack="80">
<attack name="speed" chance="10" range="1" speedchange="-100" duration="3000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="30" defense="35" />
<immunities>
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Clank clank!" />
<voice sentence="Clap!" />
</voices>
<loot>
<item id="3031" countmax="50" chance="260" /><!-- gold coin -->
<item id="3357" chance="73" /><!-- plate armor -->
<item id="3282" chance="13" /><!-- morning star -->
<item id="3030" chance="30" /><!-- small ruby -->
<item id="3269" chance="44" /><!-- halberd -->
<item id="3286" chance="96" /><!-- mace -->
<item id="3061" chance="10" /><!-- life crystal -->
<item id="5895" chance="10" /><!-- fish fin -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,50 @@
<monster name="Quara Pincher" nameDescription="a quara pincher" race="blood" experience="1200" speed="135" manacost="0">
<health now="1800" max="1800" />
<look type="77" corpse="6063" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="75" attack="80">
<attack name="speed" chance="12" range="1" speedchange="-100" duration="3000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="18" defense="25" />
<immunities>
<immunity lifedrain="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Clank clank!" />
<voice sentence="Clap!" />
<voice sentence="Crrrk! Crrrk!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="196" /><!-- gold coin -->
<item id="3031" countmax="28" chance="196" /><!-- gold coin -->
<item id="3286" chance="105" /><!-- mace -->
<item id="3269" chance="206" /><!-- halberd -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="3282" chance="54" /><!-- morning star -->
<item id="3369" chance="15" /><!-- warrior helmet -->
<item id="3030" chance="54" /><!-- small ruby -->
<item id="5895" chance="20" /><!-- fish fin -->
<item id="3381" chance="8" /><!-- crown armor -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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@@ -0,0 +1,42 @@
<monster name="Quara Predator Scout" nameDescription="a quara predator scout" race="blood" experience="400" speed="72" manacost="0">
<health now="890" max="890" />
<look type="20" corpse="6067" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="50" weakest="15" mostdamage="15" random="20" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="95">
</attacks>
<defenses armor="20" defense="29" />
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gnarrr!" />
</voices>
<loot>
<item id="3031" countmax="42" chance="242" /><!-- gold coin -->
<item id="3111" chance="101" /><!-- fishbone -->
<item id="3275" chance="43" /><!-- double axe -->
<item id="3377" chance="55" /><!-- scale armor -->
<item id="3028" chance="9" /><!-- small diamond -->
<item id="5895" chance="9" /><!-- fish fin -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,51 @@
<monster name="Quara Predator" nameDescription="a quara predator" race="blood" experience="1600" speed="130" manacost="0">
<health now="2200" max="2200" />
<look type="20" corpse="6067" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="50" weakest="15" mostdamage="15" random="20" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="235">
</attacks>
<defenses armor="40" defense="45">
<defense name="speed" chance="15" speedchange="75">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
<defense name="healing" chance="12" min="200" max="240">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity fire="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Rrrah!" />
<voice sentence="Rraaar!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="233" /><!-- gold coin -->
<item id="3031" countmax="58" chance="233" /><!-- gold coin -->
<item id="3275" chance="306" /><!-- double axe -->
<item id="3111" chance="107" /><!-- fishbone -->
<item id="3028" chance="54" /><!-- small diamond -->
<item id="5741" chance="9" /><!-- skull helmet -->
<item id="3581" chance="54" /><!-- shrimp -->
<item id="5895" chance="24" /><!-- fish fin -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,41 @@
<monster name="Ron the Ripper" nameDescription="Ron the Ripper" race="blood" experience="500" speed="60" manacost="0">
<health now="1500" max="1500" />
<look type="151" head="95" body="94" legs="117" feet="97" addons="1" corpse="6080" />
<targetchange interval="1000" chance="100" />
<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="250" />
</flags>
<attacks skill="90" attack="50">
<attack name="lifedrain" chance="10" range="7" target="1" min="-0" max="-0">
<attribute key="areaEffect" value="whitenote" />
</attack>
<attack name="physical" chance="15" min="-0" max="-160">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="10" min="125" max="175">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<loot>
<item id="6101" chance="1000" /><!-- ron the ripper's sabre -->
<item id="3031" countmax="50" chance="1000" /><!-- gold coin -->
<item id="3370" chance="12" /><!-- knight armor -->
<item id="3275" chance="15" /><!-- double axe -->
<item id="3357" chance="40" /><!-- plate armor -->
<item id="3267" chance="85" /><!-- dagger -->
<item id="3114" countmax="2" chance="1000" /><!-- skull -->
</loot>
</monster>

View File

@@ -0,0 +1,18 @@
<monster name="Seagull" nameDescription="a seagull" race="blood" experience="0" speed="80" manacost="250">
<health now="25" max="25" />
<look type="223" corpse="6076" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="11" />
</flags>
<defenses armor="5" defense="5" />
</monster>

View File

@@ -0,0 +1,34 @@
<monster name="Thornback Tortoise" nameDescription="a thornback tortoise" race="blood" experience="150" speed="50" manacost="490">
<health now="300" max="300" />
<look type="198" corpse="6073" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="40">
<attack name="poisoncondition" count="20" chance="10" range="5" poison="40">
<attribute key="shooteffect" value="poison" />
</attack>
</attacks>
<defenses armor="18" defense="18" />
<loot>
<item id="3031" countmax="26" chance="304" /><!-- gold coin -->
<item id="3578" chance="121" /><!-- fish -->
<item id="3723" chance="16" /><!-- white mushroom -->
<item id="5678" countmax="3" chance="10" /><!-- tortoise egg -->
<item id="3279" chance="10" /><!-- war hammer -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,52 @@
<monster name="Thul" nameDescription="thul" race="undead" experience="2700" speed="75" manacost="0">
<health now="2950" max="2950" />
<look type="46" corpse="6065" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="45" attack="100">
<attack name="physical" chance="25" radius="3" target="0" min="-0" max="-170">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="poisonfield" chance="19" range="7" radius="3" target="0">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="speed" chance="10" range="7" target="1" speedchange="-100" duration="20000">
<attribute key="shootEffect" value="snowball" />
</attack>
<attack name="lifedrain" chance="20" range="7" target="1" min="-108" max="-137">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="35" defense="40">
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity earth="1" />
<immunity drown="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gaaahhh!" />
</voices>
<summons maxSummons="2">
<summon name="massive water elemental" chance="25" max="2" />
</summons>
<loot>
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="5895" countmax="1" chance="1000" /><!-- fish fin -->
</loot>
</monster>

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<monster name="Tiquandas Revenge" nameDescription="a tiquandas revenge" race="venom" experience="2635" speed="110" manacost="0">
<health now="2400" max="2400" />
<look type="120" corpse="6047" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="400" />
</flags>
<attacks skill="70" attack="55" poison="180">
<attack name="poison" chance="25" range="7" min="-0" max="-440">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="speed" chance="20" range="7" target="1" speedchange="-100" duration="30000">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="earth" chance="12" radius="3" target="0" min="-0" max="-250">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="30" defense="31">
<defense name="ultimate healing" chance="35" min="600" max="800" />
<defense name="speed" chance="10" speedchange="80" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
<immunity earth="1" />
</immunities>
<loot>
<item id="3577" chance="705" /><!-- meat -->
<item id="5014" chance="1005" /><!-- mandrake -->
<item id="3582" chance="655" /><!-- ham -->
<item id="3031" countmax="99" chance="565" /><!-- gold coin -->
<item id="3728" countmax="5" chance="75" /><!-- dark mushroom -->
</loot>
</monster>

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<monster name="Toad" nameDescription="a toad" race="blood" experience="60" speed="52" manacost="400">
<health now="135" max="135" />
<look type="222" corpse="6077" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="20" />
</flags>
<attacks skill="30" attack="15" poision="20">
<attack name="physical" chance="10" range="7" min="-8" max="-17">
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="12" defense="10" />
<voices interval="5000" chance="30">
<voice sentence="Ribbit, ribbit!" />
<voice sentence="Ribbit!" />
</voices>
<loot>
<item id="3031" countmax="20" chance="256" /><!-- gold coin -->
<item id="3578" chance="218" /><!-- fish -->
<item id="3279" chance="7" /><!-- war hammer -->
<item id="3286" chance="23" /><!-- mace -->
</loot>
</monster>

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<monster name="Tortoise" nameDescription="a tortoise" race="blood" experience="90" speed="50" manacost="445">
<health now="185" max="185" />
<look type="197" corpse="6072" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="40" attack="20">
</attacks>
<defenses armor="15" defense="15" />
<loot>
<item id="3031" countmax="30" chance="309" /><!-- gold coin -->
<item id="6131" chance="7" /><!-- tortoise shield -->
<item id="5678" countmax="2" chance="11" /><!-- tortoise egg -->
<item id="3578" chance="56" /><!-- fish -->
<item id="3410" chance="36" /><!-- plate shield -->
<item id="3305" chance="13" /><!-- battle hammer -->
<item id="5899" chance="14" /><!-- turtle shell -->
</loot>
</monster>

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<monster name="Apprentice Sheng" nameDescription="Apprentice Sheng" race="blood" experience="150" speed="45" manacost="0">
<health now="95" max="95" />
<look type="23" corpse="5981" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag runonhealth="20" />
</flags>
<attacks attack="15" skill="18">
<attack name="energyfield" interval="1000" chance="8" range="7" radius="1" target="1">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="energy" interval="1000" chance="14" range="7" min="0" max="-25">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="energy" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-45">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="12" defense="13">
<defense name="healing" interval="4000" chance="15" min="10" max="20">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Hyaena" interval="5000" chance="30" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="I will protect the secrets of my master!" />
<voice sentence="This isle will become ours alone!" />
<voice sentence="Kaplar!" />
<voice sentence="You already know too much." />
</voices>
<loot>
<item id="5878" chance="1000" /> <!-- minotaur leather -->
<item id="3046" chance="800" /> <!-- magic lightwand -->
<item id="3031" countmax="10" chance="300" /> <!-- gold coin -->
<item id="2920" countmax="2" chance="300" /> <!-- torch -->
<item id="3559" chance="200" /> <!-- leather legs -->
<item id="3291" chance="100" /> <!-- knife -->
<item id="3355" chance="100" /> <!-- leather helmet -->
</loot>
</monster>

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<monster name="Betrayed Wraith" nameDescription="a betrayed wraith" race="undead" experience="3500" speed="115" manacost="0">
<health now="4200" max="4200" />
<look type="233" corpse="6315" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="300" />
</flags>
<attacks attack="80" skill="100">
<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-100" duration="3000">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="55" defense="55">
<defense name="healing" interval="2000" chance="30" min="350" max="600">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="5000">
<attribute key="areaEffect" value="redspark" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="57" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Rrrah!" />
<voice sentence="Gnarr!" />
<voice sentence="Tcharrr!" />
</voices>
<loot>
<item id="3031" countmax="198" chance="1000" /> <!-- gold coin -->
<item id="3035" countmax="8" chance="1000" /> <!-- platinum coin -->
<item id="6558" chance="652" /> <!-- concentrated demonic blood -->
<item id="3450" countmax="15" chance="500" /> <!-- power bolt -->
<!-- demonic essence -->
<!-- unholy bone -->
<!-- great mana potion -->
<!-- ultimate health potion -->
<item id="3028" countmax="4" chance="118" /> <!-- small diamond -->
<!-- assassin star -->
<item id="5944" chance="90" /> <!-- soul orb -->
<item id="5021" countmax="2" chance="80" /> <!-- orichalcum pearl -->
<!-- mercenary sword -->
<item id="6299" chance="4" /> <!-- death ring -->
<item id="5741" chance="4" /> <!-- skull helmet -->
<item id="5799" chance="1" /> <!-- golden figurine -->
<!-- bloody edge -->
</loot>
</monster>

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<monster name="Blightwalker" nameDescription="a blightwalker" race="undead" experience="5850" speed="125" manacost="0">
<health now="8900" max="8900" />
<look type="246" corpse="6353" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="800" />
</flags>
<attacks attack="90" skill="100">
<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-220" max="-405">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="lifedrain" interval="2000" chance="15" target="0" radius="4" min="-65" max="-135">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="drunk" interval="2000" chance="10" target="0" radius="3" duration="5000">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="50" defense="50" />
<immunities>
<immunity paralyze="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="I can see you decaying!" />
<voice sentence="Let me taste your mortality!" />
<voice sentence="Your lifeforce is waning!" />
</voices>
<loot>
<item id="3031" countmax="197" chance="1000" /> <!-- gold coin -->
<item id="3035" countmax="5" chance="1000" /> <!-- platinum coin -->
<item id="3605" chance="500" /> <!-- bunch of wheat -->
<!-- great mana potion -->
<!-- demonic essence -->
<item id="3147" countmax="2" chance="262" /> <!-- blank rune -->
<item id="5944" chance="237" /> <!-- soul orb -->
<!-- bundle of cursed straw -->
<!-- ultimate health potion -->
<item id="3067" chance="100" /> <!-- hailstorm rod -->
<!-- assassin star -->
<!-- gold ingot -->
<!-- giant shimmering pearl -->
<!-- giant shimmering pearl -->
<!-- seeds -->
<item id="3453" chance="30" /> <!-- scythe -->
<!-- terra legs -->
<item id="3083" chance="20" /> <!-- garlic necklace -->
<item id="3063" chance="18" /> <!-- gold ring -->
<item id="3324" chance="15" /> <!-- skull staff -->
<item id="6299" chance="14" /> <!-- death ring -->
<!-- terra mantle -->
<item id="3306" chance="3" /> <!-- golden sickle -->
<item id="3057" chance="1" /> <!-- amulet of loss -->
</loot>
</monster>

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<monster name="Countess Sorrow" nameDescription="Countess Sorrow" race="undead" experience="5150" speed="125" manacost="0">
<health now="7200" max="7200" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="70" attack="90" poison="50">
<attack name="poison" interval="1000" chance="10" range="7" radius="4" target="1" min="-150" max="-350">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisonfield" interval="1000" chance="17" range="7" radius="3" target="1">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="manadrain" interval="1000" chance="25" range="7" min="-100" max="-400">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="healing" interval="1000" chance="50" min="409" max="812">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity physical="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6536" chance="1000" /><!-- countess sorrow's frozen tear -->
</loot>
</monster>

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<monster name="Dark Torturer" nameDescription="a dark torturer" race="undead" experience="4650" speed="120" manacost="0">
<health now="7350" max="7350" />
<look type="234" corpse="6330" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="90" attack="100">
<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-781">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="10" min="200" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You like it, don't you?" />
<voice sentence="IahaEhheAie!" />
<voice sentence="It's party time!" />
<voice sentence="Harrr, Harrr!" />
<voice sentence="The torturer is in!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="99" chance="400" /><!-- gold coin -->
<item id="3582" countmax="2" chance="600" /><!-- ham -->
<item id="3035" countmax="8" chance="550" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="333" /><!-- concentrated demonic blood -->
<item id="5944" chance="230" /><!-- soul orb -->
<item id="3554" chance="50" /><!-- steel boots -->
<item id="3461" chance="52" /><!-- saw -->
<item id="6299" chance="20" /><!-- death ring -->
<item id="5479" chance="22" /><!-- cat's paw -->
<item id="5021" countmax="2" chance="27" /><!-- orichalcum pearl -->
<item id="3364" chance="30" /><!-- golden legs -->
</loot>
</monster>

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<monster name="Defiler" nameDescription="a defiler" race="venom" experience="3700" speed="115" manacost="0">
<health now="3650" max="3650" />
<look type="238" corpse="6532" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="85" />
</flags>
<attacks skill="50" attack="80" poison="150">
<attack name="poison" interval="2000" chance="20" range="7" min="-160" max="-270">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="poisoncondition" interval="2000" chance="15" target="0" radius="7" range="7" count="70" min="-400" max="-640">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="poison" interval="2000" chance="20" radius="3" target="0" min="-120" max="-170">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" count="70" min="-500" max="-1000">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-100" duration="15000">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="10" min="280" max="350">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
<voice sentence="Blubb Blubb" />
</voices>
<loot>
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="72" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="6" chance="950" /><!-- platinum coin -->
<item id="5944" chance="200" /><!-- soul orb -->
<item id="3034" chance="57" /><!-- talon -->
<item id="3041" chance="3" /><!-- blue gem -->
<item id="3032" countmax="3" chance="53" /><!-- small emeralds-->
<item id="3030" countmax="2" chance="30" /><!-- small rubies -->
<item id="6299" chance="30" /><!-- death ring-->
<item id="3028" countmax="2" chance="24" /><!-- small diamond -->
<item id="3039" chance="15" /><!-- red gem -->
<item id="3037" chance="12" /><!-- yellow gem -->
<item id="3038" chance="6" /><!-- green gem -->
</loot>
</monster>

View File

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="blood" experience="25" speed="150" manacost="0">
<health now="50" max="50" />
<look type="35" corpse="5995" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks skill="10" attack="10">
<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-25">
<attribute key="shootEffect" value="smallstone" />
</attack>
</attacks>
<defenses armor="10" defense="10" />
<loot>
<item id="3115" countmax="1" chance="120" /> <!-- a bone -->
<item id="3337" countmax="1" chance="50" /> <!-- a bone club -->
<item id="3267" countmax="1" chance="180" /> <!-- a dagger -->
<item id="3578" countmax="1" chance="130" /> <!-- a fish -->
<item id="3031" countmax="9" chance="500" /> <!-- a gold coin -->
<item id="3361" countmax="1" chance="75" /> <!-- a leather armor -->
<item id="3355" countmax="1" chance="100" /> <!-- a leather helmet -->
<item id="3120" countmax="1" chance="70" /> <!-- a moldy cheese -->
<item id="3294" countmax="1" chance="90" /> <!-- a short sword -->
<item id="3462" countmax="1" chance="100" /> <!-- a small axe -->
<item id="1781" countmax="3" chance="300" /> <!-- a small stone -->
</loot>
</monster>

View File

@@ -0,0 +1,59 @@
<monster name="Destroyer" nameDescription="a destroyer" race="undead" experience="2500" speed="135" manacost="0">
<health now="3700" max="3700" />
<look type="236" corpse="6319" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="90" attack="100">
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-200">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="speed" interval="2000" chance="15" speedchange="70" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="COME HERE AND DIE!" />
<voice sentence="Destructiooooon!" />
<voice sentence="It's a good day to destroy!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="41" chance="600" /><!-- gold coin -->
<item id="3577" countmax="6" chance="500" /><!-- meat -->
<item id="3304" chance="142" /><!-- crowbar -->
<item id="3449" countmax="12" chance="125" /><!-- burst arrow -->
<item id="3383" chance="100" /><!-- dark armor -->
<item id="3033" countmax="2" chance="76" /><!-- small amethyst -->
<item id="5944" chance="66" /><!-- soul orb-->
<item id="3456" chance="62" /><!-- pick -->
<item id="3357" chance="43" /><!-- plate armor -->
<item id="3035" countmax="3" chance="41" /><!-- platinum coin -->
<item id="3281" chance="16" /><!-- giant sword -->
<item id="3554" chance="9" /><!-- steel boots -->
<item id="3008" chance="5" /><!-- crystal necklace -->
<item id="3062" chance="5" /><!-- mind stone -->
<item id="6299" chance="1" /><!-- death ring -->
<item id="5741" chance="1" /><!-- skull helmet -->
</loot>
</monster>

View File

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<monster name="Diabolic Imp" nameDescription="a diabolic imp" race="fire" experience="1950" speed="110" manacost="0">
<health now="2900" max="2900" />
<look type="237" corpse="6363" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag runonhealth="400" />
</flags>
<attacks skill="70" attack="60" poison="160">
<attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-240">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="10" range="7" radius="2" target="1" min="-300" max="-430">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="10" min="650" max="800">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="50" duration="2000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="1000">
<attribute key="areaEffect" value="teleport" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Muahaha!" />
<voice sentence="He he he." />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="97" chance="400" /><!-- gold coin -->
<item id="3451" chance="500" /><!-- pitchfork -->
<item id="6558" countmax="2" chance="250" /><!-- concentrated demonic blood -->
<item id="3147" countmax="2" chance="166" /><!-- blank rune -->
<item id="3415" chance="81" /><!-- guardian shield -->
<item id="3471" chance="88" /><!-- cleaver -->
<item id="3307" chance="56" /><!-- scimitar -->
<item id="5944" chance="72" /><!-- soul orb -->
<item id="3031" countmax="7" chance="33" /><!-- platinum coin -->
<item id="3033" countmax="3" chance="22" /><!-- small amethyst -->
<item id="3049" chance="27" /><!-- stealth ring -->
<item id="3275" chance="19" /><!-- double axe -->
<item id="6299" chance="1" /><!-- death ring -->
<item id="3069" chance="8" /><!-- necrotic rod -->
</loot>
</monster>

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@@ -0,0 +1,60 @@
<monster name="Dracola" nameDescription="Dracola" race="undead" experience="11000" speed="205" manacost="0">
<health now="16200" max="16200" />
<look type="231" corpse="6305" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="100" attack="130">
<attack name="lifedrain" interval="3000" chance="20" length="8" spread="3" min="-800" max="-1000">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-750">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drowncondition" interval="1000" chance="20" count="70" length="8" spread="3">
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="manadrain" interval="2000" chance="10" range="7" min="-100" max="-200" />
</attacks>
<defenses armor="40" defense="39">
<defense name="healing" interval="4000" chance="10" min="500" max="1000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="5">
<voice sentence="DEATH CAN'T STOP MY HUNGER!" yell="1" />
</voices>
<loot>
<item id="3035" countmax="8" chance="200" /><!-- platinum coin -->
<item id="6546" chance="1000" /><!-- dracola's eye -->
</loot>
</monster>

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<monster name="Fury" nameDescription="a fury" race="blood" experience="4500" speed="125" manacost="0">
<health now="4100" max="4100" />
<look type="149" head="94" body="77" legs="96" feet="0" addons="3" corpse="6081" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="50" attack="170">
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-200" max="-300">
<attribute key="areaEffect" value="explosionarea" />
</attack>
<attack name="physical" interval="2000" chance="5" length="8" spread="0" min="-120" max="-700">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="2000" chance="10" radius="4" target="0" min="-120" max="-300">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="3" target="0" min="-120" max="-300">
<attribute key="areaEffect" value="blackspark" />
</attack>
<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-250">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="speed" interval="2000" chance="15" speedchange="60" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Ahhhhrrrr!" />
<voice sentence="Waaaaah!" />
<voice sentence="Carnage!" />
<voice sentence="Dieee!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="69" chance="380" /><!-- gold coin -->
<item id="3035" countmax="4" chance="28" /><!-- platinum coin -->
<item id="6558" countmax="3" chance="350" /><!-- concentrated demonic blood -->
<item id="3364" chance="1" /><!-- golden legs -->
<item id="3577" chance="250" /><!-- meat -->
<item id="5021" countmax="4" chance="15" /><!-- orichalcum pearl -->
<item id="5911" chance="40" /><!-- red piece of cloth -->
<item id="3003" countmax="3" chance="80" /><!-- small amethyst -->
<item id="5944" chance="215" /><!-- soul orb -->
<item id="3554" chance="7" /><!-- steel boots -->
<item id="3065" chance="200" /><!-- terra rod -->
<item id="5944" chance="50" /><!-- assassin star -->
<item id="3007" chance="4" /><!-- crystal ring-->
<item id="6299" chance="60" /><!-- death ring-->
</loot>
</monster>

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<monster name="Grynch Clan Goblin" nameDescription="a Grynch Clan Goblin" race="blood" experience="4" speed="435" manacost="0">
<health now="80" max="80" />
<look type="61" corpse="6002" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="11" />
<flag runonhealth="80" />
</flags>
<attacks>
</attacks>
<defenses armor="10" defense="12">
<defense name="speed" interval="1000" chance="15" speedchange="100" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="T'was not me hand in your pocket!" />
<voice sentence="Look! Cool stuff in house. Let's get it!" />
<voice sentence="Uhh! Nobody home!" />
<voice sentence="Me just borrowed it!" />
<voice sentence="Me no steal! Me found it!" />
<voice sentence="Me had it for five minutes. It's family heirloom now!" />
<voice sentence="Nice human won't hurt little, good goblin?" />
<voice sentence="Gimmegimme!" />
<voice sentence="Invite me in you lovely house plx!" />
<voice sentence="Other Goblin stole it!" />
<voice sentence="All presents mine!" />
<voice sentence="Me got ugly ones purse" />
<voice sentence="Free itans plz!" />
<voice sentence="Not me! Not me!" />
<voice sentence="Guys, help me here! Guys? Guys???" />
<voice sentence="That only much dust in me pocket! Honest!" />
<voice sentence="Can me have your stuff?" />
<voice sentence="Halp, Big dumb one is after me!" />
<voice sentence="Uh, So many shiny things!" />
<voice sentence="Utani hur hur hur!" />
<voice sentence="Mee? Stealing? Never!!!" />
<voice sentence="Oh what fun it is to steal a one-horse open sleigh!" />
<voice sentence="Must have it! Must have it!" />
<voice sentence="Where me put me lockpick?" />
<voice sentence="Catch me if you can!" />
</voices>
<loot>
<item id="3031" countmax="22" chance="225" /><!-- gold coin -->
<item id="6496" chance="70" /><!-- present bag -->
<item id="2992" countmax="5" chance="70" /><!-- snowball -->
<item id="6276" countmax="3" chance="70" /><!-- lump of cake dough -->
<item id="3586" countmax="3" chance="70" /><!-- orange -->
<item id="3598" countmax="5" chance="70" /><!-- cookie -->
<item id="3590" countmax="4" chance="70" /><!-- cherry -->
<item id="3585" countmax="3" chance="7" /><!-- apple -->
<item id="3606" countmax="2" chance="50" /><!-- egg -->
<item id="3599" countmax="3" chance="50" /><!-- candy cane -->
<item id="2950" chance="50" /><!-- lute -->
<item id="3147" chance="50" /><!-- blank rune -->
<item id="3046" chance="40" /><!-- magic light wand -->
<item id="2639" chance="40" /><!-- landscape picture -->
<item id="3056" chance="40" /><!-- bronze amulet -->
<item id="2815" chance="40" /><!-- scroll -->
<item id="6500" countmax="2" chance="40" /><!-- gingerbread man -->
<item id="3572" chance="40" /><!-- scarf -->
<item id="5890" countmax="5" chance="40" /><!-- chicken feather -->
<item id="5894" countmax="3" chance="40" /><!-- bat wing -->
<item id="5902" chance="40" /><!-- honeycomb -->
<item id="4871" chance="40" /><!-- explorer brooch -->
<item id="6392" chance="15" /><!-- valentine cake -->
<item id="6091" chance="15" /><!-- watch -->
<item id="3454" chance="15" /><!-- broom -->
<item id="2995" chance="10" /><!-- piggy bank -->
<item id="5792" chance="10" /><!-- dice -->
<item id="3463" chance="10" /><!-- mirror -->
<item id="2394" chance="7" /><!-- blue round pillow -->
<item id="2395" chance="7" /><!-- red round pillow -->
<item id="2396" chance="7" /><!-- green round pillow -->
<item id="2397" chance="7" /><!-- yellow round pillow -->
<item id="2983" chance="5" /><!-- flower bowl -->
<item id="4828" chance="5" /><!-- bottle -->
<item id="3042" countmax="2" chance="5" /><!-- scarab coin -->
<item id="5021" countmax="2" chance="5" /><!-- orichalcum pearl -->
<item id="3043" chance="2" /><!-- crystal coin -->
<item id="3434" chance="2" /><!-- vampire shield -->
</loot>
</monster>

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<monster name="Hand Of Cursed Fate" nameDescription="a hand of cursed fate" race="blood" experience="5000" speed="130" manacost="0">
<health now="7500" max="7500" />
<look type="230" corpse="6311" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="3500" />
</flags>
<attacks skill="70" attack="130" poison="380">
<attack name="manadrain" interval="2000" chance="15" range="1" min="0" max="-920" />
<attack name="drunk" interval="2000" chance="10" target="0" radius="4" duration="3000">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="lifedrain" interval="2000" chance="15" range="1" min="-220" max="-880">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="speed" interval="2000" chance="15" speedchange="70" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="10" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" interval="2000" chance="20" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity energy="1" />
<immunity fire="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="100" chance="600" /><!-- gold coin -->
<item id="3031" countmax="67" chance="500" /><!-- gold coin -->
<item id="3035" countmax="7" chance="1000" /><!-- platinum coin -->
<item id="6558" countmax="4" chance="300" /><!-- concentrated demonic blood -->
<item id="5944" chance="311" /><!-- soul orb -->
<item id="3029" countmax="4" chance="110" /><!-- small sapphire -->
<item id="3062" chance="90" /><!-- mind stone -->
<item id="3010" chance="35" /><!-- emerald bangle -->
<item id="3084" chance="87" /><!-- protection amulet -->
<item id="3071" chance="55" /><!-- wand of inferno -->
<item id="3370" chance="45" /><!-- knight armor -->
<item id="6299" chance="17" /><!-- death ring -->
<item id="3381" chance="14" /><!-- crown armor -->
<item id="3051" chance="31" /><!-- energy ring -->
<item id="3055" chance="10" /><!-- platinum amulet-->
<item id="3324" chance="7" /><!-- skull staff -->
<item id="3036" chance="7" /><!-- violet gem -->
<item id="3037" chance="59" /><!-- yellow gem -->
<item id="3079" chance="5" /><!-- boots of haste -->
<item id="5799" chance="1" /><!-- golden figurine -->
<item id="5668" chance="2" /><!-- mysterious voodoo skull -->
<item id="3155" countmax="8" chance="42" /><!-- sudden death rune -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Hellfire Fighter" nameDescription="a hellfire fighter" race="fire" experience="3900" speed="110" manacost="0">
<health now="3800" max="3800" />
<look type="243" corpse="6323" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="80" skill="120">
<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="0" />
<attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-392" max="-1500">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="15" range="7" radius="3" target="0" min="-60" max="-330">
<attribute key="areaEffect" value="fire" />
</attack>
</attacks>
<defenses armor="35" defense="35" />
<immunities>
<immunity fire="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="3031" countmax="246" chance="1000" /> <!-- gold coin -->
<item id="3124" chance="500" /> <!-- burnt scroll -->
<item id="3147" countmax="2" chance="300" /> <!-- blank rune -->
<!-- demonic essence -->
<item id="5944" chance="120" /> <!-- soul orb -->
<!-- fiery heart -->
<item id="3071" chance="95" /> <!-- wand of inferno -->
<!-- piece of hellfire armor -->
<item id="3280" chance="43" /> <!-- fire sword -->
<item id="3010" chance="22" /> <!-- emerald bangle -->
<item id="3028" chance="14" /> <!-- small diamond -->
<item id="3035" chance="10" /> <!-- platinum coin -->
<!-- magma legs -->
<!-- coal -->
<item id="3320" chance="4" /> <!-- fire axe -->
<!-- magma coat -->
<item id="3019" chance="2" /> <!-- demonbone amulet -->
</loot>
</monster>

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<monster name="Hellhound" nameDescription="a hellhound" race="blood" experience="6800" speed="140" manacost="0">
<health now="7500" max="7500" />
<look type="240" corpse="6331" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="70" attack="130" poison="800">
<attack name="earth" interval="2000" chance="5" length="8" spread="3" min="-300" max="-700">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="physical" interval="2000" chance="10" range="7" min="-395" max="-498">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-350" max="-660">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-350" max="-976">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="fire" interval="2000" chance="10" radius="1" target="1" min="-200" max="-403">
<attribute key="areaEffect" value="fire" />
</attack>
<attack name="earth" interval="2000" chance="5" range="7" min="-300" max="-549">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="speed" interval="2000" chance="15" speedchange="70" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="20" min="220" max="425">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity fire="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="GROOOWL!" />
<voice sentence="GRRRRR!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="7" chance="1000" /><!-- platinum coin -->
<item id="3582" countmax="14" chance="309" /><!-- ham -->
<item id="3027" countmax="4" chance="94" /><!-- black pearl -->
<item id="3116" chance="10" /><!-- big bone -->
<item id="6558" countmax="2" chance="310" /><!-- concentrated demonic blood -->
<item id="3281" chance="9" /><!-- giant sword -->
<item id="5944" chance="530" /><!-- soul orb -->
<item id="3318" chance="108" /><!-- knight axe -->
<item id="3271" chance="163" /><!-- spike sword -->
<item id="6553" chance="4" /><!-- ruthless axe -->
<item id="3280" chance="69" /><!-- fire sword -->
<item id="4871" chance="1" /><!-- explorer brooch -->
<item id="3071" chance="90" /><!-- wand of inferno -->
</loot>
</monster>

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<monster name="Juggernaut" nameDescription="a juggernaut" race="blood" experience="6500" speed="145" manacost="0">
<health now="20000" max="20000" />
<look type="244" corpse="6335" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="200" attack="140">
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-780">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="60" defense="60">
<defense name="speed" interval="2000" chance="15" speedchange="72" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="15" min="400" max="900">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="RAAARRR!" />
<voice sentence="GRRRRRR!" />
<voice sentence="WAHHHH!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3031" countmax="100" chance="1000" /><!-- gold coin -->
<item id="3035" countmax="15" chance="1000" /><!-- platinum coin -->
<item id="3582" countmax="8" chance="600" /><!-- ham -->
<item id="5944" chance="333" /><!-- soul orb -->
<item id="6558" countmax="4" chance="250" /><!-- concentrated demonic blood -->
<item id="3030" countmax="4" chance="200" /><!-- small ruby -->
<item id="3032" countmax="5" chance="200" /><!-- small emerald -->
<item id="3039" chance="138" /><!-- red gem -->
<item id="3036" chance="8" /><!-- violet gem -->
<item id="3019" chance="5" /><!-- demonbone amulet -->
<item id="3360" chance="5" /><!-- golden armor -->
<item id="3038" chance="8" /><!-- green gem -->
<item id="3481" chance="2" /><!-- closed trap -->
<item id="3370" chance="49" /><!-- knight armor -->
<item id="3414" chance="8" /><!-- mastermind shield -->
<item id="3322" chance="90" /><!-- dragon hammer -->
<item id="3364" chance="5" /><!-- golden legs -->
<item id="3113" chance="6" /><!-- broken pottery -->
<item id="3340" chance="4" /><!-- heavy mace -->
<item id="3342" chance="4" /><!-- war axe -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Lost Soul" nameDescription="a lost soul" race="undead" experience="4000" speed="110" manacost="0">
<health now="5800" max="5800" />
<look type="232" corpse="6310" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="450" />
</flags>
<attacks skill="80" attack="90">
<attack name="physical" interval="2000" chance="10" length="3" spread="0" target="0" min="-40" max="-210">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="speed" interval="2000" chance="20" radius="6" target="0" speedchange="-100" duration="4000">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="30" defense="30" />
<immunities>
<immunity fire="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Forgive Meeeee!" />
<voice sentence="Mouuuurn meeee!" />
<voice sentence="Help meeee!" />
</voices>
<loot>
<item id="3031" countmax="198" chance="999" /> <!-- gold coin -->
<item id="3035" countmax="7" chance="999" /> <!-- platinum coin -->
<item id="3147" countmax="3" chance="352" /> <!-- blank rune -->
<!-- unholy bone -->
<item id="5944" chance="150" /> <!-- soul orb -->
<!-- great mana potion -->
<item id="3027" countmax="3" chance="120" /> <!-- black pearl -->
<item id="3026" countmax="3" chance="110" /> <!-- white pearl -->
<!-- great health potion -->
<!-- demonic essence -->
<item id="5806" chance="52" /> <!-- silver goblet -->
<!-- rusty armor (semi-rare) -->
<!-- rusty armor (rare) -->
<item id="3081" chance="29" /> <!-- stone skin amulet -->
<item id="6299" chance="25" /> <!-- death ring -->
<item id="3039" chance="19" /> <!-- red gem -->
<item id="3016" chance="15" /> <!-- ruby necklace -->
<item id="6525" chance="11" /> <!-- skeleton decoration -->
<!-- titan axe -->
<item id="3324" chance="9" /> <!-- skull staff -->
<!-- haunted blade -->
<item id="3428" chance="8" /> <!-- tower shield -->
<item id="5741" chance="1" /> <!-- skull helmet -->
</loot>
</monster>

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<monster name="Massacre" nameDescription="Massacre" race="blood" experience="9800" speed="195" manacost="0">
<health now="30000" max="30000" />
<look type="244" corpse="6335" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="150" attack="150">
<attack name="physical" interval="2000" chance="24" range="7" min="-280" max="-500">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="speed" interval="2000" chance="12" speedchange="90" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6540" chance="1000" /><!-- massacre's shell piece -->
</loot>
</monster>

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<monster name="Mr. Punish" nameDescription="Mr. Punish" race="undead" experience="5500" speed="235" manacost="0">
<health now="12000" max="12000" />
<look type="234" corpse="6330" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="2000" />
</flags>
<attacks skill="170" attack="140">
</attacks>
<defenses armor="64" defense="72" />
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6537" chance="1000" /><!-- mr punish's handcuffs -->
</loot>
</monster>

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<monster name="Munster" nameDescription="Munster" race="blood" experience="35" speed="100" manacost="0">
<health now="58" max="58" />
<look type="56" corpse="5964" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="10" />
</flags>
<attacks attack="8" skill="18">
</attacks>
<defenses armor="2" defense="4" />
<voices interval="2000" chance="5">
<voice sentence="Meep!" />
<voice sentence="Meeeeep!" />
</voices>
<summons maxSummons="2">
<summon name="Rat" interval="2000" chance="20" />
</summons>
<loot>
<item id="3337" chance="870" /> <!-- bone club -->
<item id="3031" countmax="22" chance="710" /> <!-- gold coin -->
<item id="3607" chance="560" /> <!-- cheese -->
<item id="3492" countmax="4" chance="510" /> <!-- worm -->
<item id="3598" countmax="2" chance="25" /> <!-- cookie -->
<item id="5792" chance="2" /> <!-- die -->
</loot>
</monster>

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<monster name="Nightmare" nameDescription="a nightmare" race="blood" experience="2150" speed="120" manacost="0">
<health now="2700" max="2700" />
<look type="245" corpse="6339" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="300" />
</flags>
<attacks skill="50" attack="50">
<attack name="physical" interval="2000" chance="10" range="7" radius="1" target="1" min="-120" max="-170">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-150" max="-350">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="10" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="60" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
<immunity earth="1" />
<immunity lifedrain="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Close your eyes... I want to show you something." />
<voice sentence="I will haunt you forever!" />
<voice sentence="Pffffrrrrrrrrrrrr." />
<voice sentence="I will make you scream." />
<voice sentence="Take a ride with me." />
<voice sentence="Weeeheeheeeheee!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="55" chance="500" /><!-- gold coin -->
<item id="3582" countmax="2" chance="290" /><!-- ham -->
<item id="5944" chance="200" /><!-- soul orb -->
<item id="6558" countmax="2" chance="196" /><!-- concentrated demonic blood -->
<item id="3450" countmax="4" chance="90" /><!-- power bolt -->
<item id="3035" countmax="3" chance="25" /><!-- platinum coin -->
<item id="6299" chance="12" /><!-- death ring -->
<item id="3432" chance="9" /><!-- ancient shield -->
<item id="3371" chance="9" /><!-- knight legs -->
<item id="3079" chance="3" /><!-- boots of haste -->
<item id="6525" chance="3" /><!-- skeleton decoration -->
<item id="5668" chance="1" /><!-- mysterious voodoo skull -->
<item id="3342" chance="95" /><!-- war axe -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<monster name="Nomad" nameDescription="a nomad" race="blood" experience="60" speed="100" manacost="420">
<health now="160" max="160" />
<look type="146" head="114" body="20" legs="22" feet="2" addons="2" corpse="6080" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks attack="30" skill="40">
<attack name="physical" interval="2000" chance="10" target="0" radius="1">
<attribute key="areaeffect" value="whitenote" />
</attack>
</attacks>
<defenses armor="15" defense="15" />
<voices interval="2000" chance="7">
<voice sentence="We are the true sons of the desert!" />
<voice sentence="I will leave your remains to the vultures!" />
<voice sentence="We are swift as the wind of the desert!" />
<voice sentence="Your riches will be mine!" />
</voices>
<loot>
<item id="3031" countmax="40" chance="560" /> <!-- gold coin -->
<!-- rope belt -->
<!-- potato -->
<item id="3274" chance="27" /> <!-- axe -->
<item id="3359" chance="23" /> <!-- brass armor -->
<item id="3286" chance="21" /> <!-- mace -->
<!-- dirty turban -->
<item id="3409" chance="9" /> <!-- steel shield -->
<item id="3353" chance="6" /> <!-- iron helmet -->
<!-- nomad parchment -->
</loot>
</monster>

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<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="0" speed="120" manacost="0">
<health now="65" max="65" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="30" attack="25">
<attack name="physical" interval="2000" chance="15" range="7" min="-50" max="-80">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="manadrain" interval="2000" chance="10" target="0" radius="3" min="-5" max="-80">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="drunk" interval="2000" chance="5" radius="5" target="0" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses>
<defense name="healing" interval="2000" chance="30" min="40" max="65">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="10" speedchange="60" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="25" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity lifedrain="1" />
<immunity physical="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Oh my, you forgot to put your pants on!" />
<voice sentence="Weeheeheeheehee!" />
<voice sentence="Its nothing but a dream!" />
<voice sentence="Give in!" />
</voices>
</monster>

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<monster name="Phantasm" nameDescription="a phantasm" race="undead" experience="4400" speed="120" manacost="0">
<health now="3950" max="3950" />
<look type="241" head="20" corpse="6343" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="350" />
</flags>
<attacks skill="90" attack="95">
<attack name="physical" interval="2000" chance="10" range="7" min="-250" max="-610">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="manadrain" interval="2000" chance="20" target="0" radius="3" min="-5" max="-80">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="drunk" interval="2000" chance="15" radius="5" target="0" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses>
<defense name="healing" interval="2000" chance="30" min="228" max="449">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="10" speedchange="500" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="2000" chance="25" duration="8000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity lifedrain="1" />
<immunity physical="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Oh my, you forgot to put your pants on!" />
<voice sentence="Weeheeheeheehee!" />
<voice sentence="Its nothing but a dream!" />
<voice sentence="Give in!" />
</voices>
<summons maxSummons="4">
<summon name="Phantasm Summon" interval="2000" chance="20" />
<summon name="Phantasm Summon" interval="2000" chance="20" />
</summons>
<loot>
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="100" chance="300" /><!-- gold coin -->
<item id="3031" countmax="33" chance="280" /><!-- gold coin -->
<item id="3035" countmax="4" chance="877" /><!-- platinum coin -->
<item id="3147" countmax="2" chance="225" /><!-- blank rune -->
<item id="3740" countmax="2" chance="269" /><!-- shadow herb -->
<item id="3032" countmax="3" chance="101" /><!-- small emerald -->
<item id="3381" chance="6" /><!-- crown armor -->
<item id="3049" chance="5" /><!-- stealth ring -->
<item id="6299" chance="3" /><!-- death ring -->
<item id="3030" countmax="3" chance="121" /><!-- small ruby -->
<item id="3033" countmax="3" chance="145" /><!-- small amethyst -->
</loot>
</monster>

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<monster name="Plaguesmith" nameDescription="a plaguesmith" race="venom" experience="4500" speed="120" manacost="0">
<health now="8250" max="8250" />
<look type="247" corpse="6515" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="500" />
</flags>
<attacks skill="100" attack="98" poison="200">
<attack name="poison" interval="2000" chance="15" radius="4" target="0" min="-60" max="-114">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poison" interval="2000" chance="10" length="5" spread="3" min="-100" max="-350">
<attribute key="areaEffect" value="yellowbubble" />
</attack>
<attack name="speed" interval="2000" chance="15" radius="4" target="0" speedchange="-100" duration="30000">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="10" min="200" max="280">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="60" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="You are looking a bit feverish!" />
<voice sentence="You don't look that good!" />
<voice sentence="Hachoo!" />
<voice sentence="Cough Cough" />
</voices>
<loot>
<item id="3031" countmax="100" chance="500" /><!-- gold coin -->
<item id="3031" countmax="100" chance="400" /><!-- gold coin -->
<item id="3031" countmax="65" chance="500" /><!-- gold coin -->
<item id="3122" chance="600" /><!-- dirty cape -->
<item id="3120" chance="500" /><!-- moldy cheese -->
<item id="3282" chance="290" /><!-- morning star-->
<item id="3265" chance="200" /><!-- two handed sword -->
<item id="3409" chance="200" /><!-- steel shield -->
<item id="3110" chance="200" /><!-- piece of iron -->
<item id="3305" chance="200" /><!-- battle hammer -->
<item id="5944" chance="111" /><!-- soul orb -->
<item id="3035" countmax="2" chance="71" /><!-- platinum coin -->
<item id="3371" chance="62" /><!-- knight legs -->
<item id="3033" countmax="3" chance="50" /><!-- small amethyst -->
<item id="3093" chance="47" /><!-- club ring -->
<item id="3092" chance="43" /><!-- axe ring -->
<item id="3279" chance="21" /><!-- war hammer -->
<item id="3017" chance="20" /><!-- silver brooch -->
<item id="5887" chance="12" /><!-- piece of royal steel -->
<item id="3554" chance="11" /><!-- steel boots -->
<item id="5889" chance="10" /><!-- piece of dragonian steel -->
<item id="5888" chance="10" /><!-- piece of hell steel -->
<item id="3332" chance="9" /><!-- hammer of wrath -->
<item id="3010" chance="3" /><!-- emerald bangle -->
<item id="3103" chance="100" /><!-- war horn -->
</loot>
</monster>

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<monster name="Son Of Verminor" nameDescription="a son of verminor" race="venom" experience="5900" speed="120" manacost="0">
<health now="8500" max="8500" />
<look type="19" corpse="2121" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="95" attack="90" poison="450">
<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-150" max="-200">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
<attribute key="areaEffect" value="mortarea" />
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="2000" chance="20" min="250" max="350">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="rat" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="larva" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="scorpion" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" interval="5000" chance="10" monster="slime" duration="6000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
</voices>
</monster>

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<monster name="Spectre" nameDescription="a spectre" race="undead" experience="2100" speed="115" manacost="0">
<health now="1350" max="1350" />
<look type="235" head="20" corpse="6347" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks skill="65" attack="82" poison="300">
<attack name="drunk" interval="2000" chance="15" radius="4" target="0" duration="6000">
<attribute key="areaEffect" value="purplenote" />
</attack>
<attack name="manadrain" interval="2000" chance="15" range="7" min="-100" max="-400" />
<attack name="lifedrain" interval="2000" chance="20" range="7" min="-300" max="-550">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="35" defense="35">
<defense name="healing" interval="2000" chance="25" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" interval="2000" chance="10" min="370" max="700">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="60" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
<immunity lifedrain="1" />
<immunity earth="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Revenge ... is so ... sweet!" />
<voice sentence="Life...force! Feed me your... lifeforce!" />
</voices>
<loot>
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="100" chance="330" /><!-- gold coin -->
<item id="3031" countmax="97" chance="330" /><!-- gold coin -->
<item id="3147" countmax="2" chance="303" /><!-- blank rune -->
<item id="3035" countmax="7" chance="38" /><!-- platinum coin -->
<item id="5944" chance="60" /><!-- soul orb -->
<item id="3049" chance="1" /><!-- stealth ring -->
<item id="3073" chance="98" /><!-- wand of cosmic energy -->
<item id="3260" chance="96" /><!-- lyre -->
<item id="3017" chance="8" /><!-- silver brooch -->
<item id="5909" chance="38" /><!-- white piece of cloth -->
<item id="6299" chance="2" /><!-- death ring -->
<item id="3017" chance="1" /><!-- shadow sceptre -->
<item id="3019" chance="1" /><!--demonbone amulet -->
</loot>
</monster>

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<monster name="The Handmaiden" nameDescription="the Handmaiden" race="blood" experience="3850" speed="225" manacost="0">
<health now="14500" max="14500" />
<look type="230" corpse="6311" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="3100" />
</flags>
<attacks skill="150" attack="100">
<attack name="manadrain" interval="2000" chance="25" range="7" min="-150" max="-800">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
<attack name="drunk" interval="1000" chance="12" range="1" target="1" />
</attacks>
<defenses armor="25" defense="35">
<defense name="speed" interval="3000" chance="12" speedchange="100" duration="8000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="4000" chance="50" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="healing" interval="2000" chance="50" min="100" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="1000" chance="35" speedchange="100" duration="30000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="6539" chance="350" /><!-- handmaiden's protector -->
</loot>
</monster>

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<monster name="The Imperor" nameDescription="The Imperor" race="fire" experience="8000" speed="165" manacost="0">
<health now="15000" max="15000" />
<look type="237" corpse="6363" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks skill="110" attack="110">
<attack name="fire" interval="1000" chance="13" range="1" target="1" min="-50" max="-800">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="20" range="7" radius="6" target="1" min="-50" max="-800">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="fire" interval="2000" chance="30" length="4" spread="2" target="1" min="-90" max="-350">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="2000" chance="50" min="175" max="505">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="12" speedchange="80" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" interval="3000" chance="20" duration="5000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="diabolic imp" interval="5500" chance="30" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="Muahaha!" />
<voice sentence="He he he!" />
</voices>
<loot>
<item id="3031" countmax="79" chance="1000" /><!-- gold coin -->
<item id="2920" chance="150" /><!-- torch -->
<item id="6558" chance="22" /><!-- concentrated demonic blood -->
<item id="3147" chance="180" /><!-- blank rune -->
<item id="6534" chance="1000" /><!-- the imperor's trident -->
<item id="6299" chance="9" /><!-- death ring -->
<item id="3359" chance="65" /><!-- brass armor -->
<item id="3451" chance="200" /><!-- pitchfork -->
<item id="6528" countmax="5" chance="50" /><!-- infernal bolts -->
<item id="3359" chance="65" /><!-- brass armor -->
<item id="3069" chance="8" /><!-- volcanic rod -->
<item id="3358" chance="78" /><!-- chain armor -->
<item id="5944" chance="56" /><!-- soul orb -->
<item id="3033" countmax="1" chance="88" /><!-- small amethyst -->
<item id="3049" chance="45" /><!-- stealth ring -->
</loot>
</monster>

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<monster name="The Plasmother" nameDescription="The Plasmother" race="venom" experience="8900" speed="155" manacost="0">
<health now="7500" max="7500" />
<look type="238" corpse="6532" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="250" />
</flags>
<attacks skill="30" attack="50">
<attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-100" duration="10000">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-350">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-530">
<attribute key="areaEffect" value="greenspark" />
<attribute key="shootEffect" value="poison" />
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="75" min="505" max="605">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity earth="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="2">
<summon name="Defiler" interval="4000" chance="20" />
</summons>
<voices interval="2000" chance="7">
<voice sentence="Blubb" />
<voice sentence="Blubb Blubb" />
<voice sentence="Blubberdiblubb" />
</voices>
<loot>
<item id="3031" countmax="177" chance="200" /> <!-- gold coins -->
<item id="3035" countmax="13" chance="250" /><!-- platinum coin -->
<item id="3027" countmax="3" chance="50" /><!-- black pearl -->
<item id="3029" countmax="3" chance="50" /><!-- small sapphire -->
<item id="5944" chance="350" /><!-- soul orb -->
<item id="6535" chance="1000" /><!-- the plasmother's remains -->
</loot>
</monster>

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<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="125" manacost="0">
<health now="8350" max="8350" />
<look type="231" corpse="6305" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="300" />
</flags>
<attacks skill="90" attack="96">
<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
<attribute key="areaEffect" value="redspark" />
</attack>
<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-600">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" target="1" range="7" min="0" max="-180">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="40" defense="40">
<defense name="healing" interval="2000" chance="15" min="200" max="250">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity earth="1" />
<immunity paralyze="1" />
<immunity invisible="1" />
<immunity drown="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1" />
<voice sentence="I SENSE LIFE" yell="1" />
</voices>
<loot>
<item id="3031" countmax="100" chance="355" /><!-- gold coin -->
<item id="3031" countmax="98" chance="555" /><!-- gold coin -->
<item id="3035" countmax="5" chance="520" /><!-- platinum coin -->
<item id="6299" chance="11" /><!-- death ring -->
<item id="2903" chance="60" /><!-- golden mug -->
<item id="3450" countmax="15" chance="151" /><!-- power bolt -->
<item id="3370" chance="55" /><!-- knight armor -->
<item id="3061" chance="25" /><!-- life crystal -->
<item id="5925" chance="141" /><!-- hardened bone -->
<item id="3392" chance="17" /><!-- royal helmet -->
<item id="3342" chance="12" /><!-- war axe -->
<item id="3029" countmax="2" chance="283" /><!-- small sapphires -->
<item id="3027" countmax="2" chance="227" /><!-- black pearls -->
<item id="3360" chance="8" /><!-- golden armor -->
</loot>
</monster>

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<monster name="Wyvern" nameDescription="a wyvern" race="blood" experience="515" speed="50" manacost="0">
<health now="795" max="795" />
<look type="239" corpse="6301" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="300" />
</flags>
<attacks attack="40" skill="50" poison="480">
<attack name="poisoncondition" count="450" chance="15" length="8" spread="3" min="-240" max="-240">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="drunk" interval="2000" chance="10" length="3" spread="2" duration="5000">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="2000" chance="15" min="45" max="65">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" interval="2000" chance="15" speedchange="85" duration="5000">
<attribute key="areaEffect" value="greenshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
<immunity earth="1" />
<immunity drunk="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Shriiiek" yell="1" />
</voices>
<loot>
<item id="3031" countmax="90" chance="1000" /><!-- gold coin -->
<item id="3583" countmax="3" chance="605" /><!-- dragon ham -->
<item id="3450" countmax="2" chance="34" /><!-- power bolt -->
<item id="3029" chance="50" /><!-- small sapphire -->
<item id="3071" chance="8" /><!-- wand of inferno -->
<item id="3010" chance="5" /><!-- emerald bangle -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">
<health now="100000" max="100000"/>
<look type="57" head="0" body="0" legs="0" feet="0" corpse="6080" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks attack="1" skill="60">
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="100000" max="100000"/>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
</monster>

View File

@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Amazon" nameDescription="an amazon" race="blood" experience="60" speed="46" manacost="390">
<health now="110" max="110" />
<look type="137" head="113" body="120" legs="95" feet="115" corpse="6081" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="10" />
</flags>
<attacks attack="16" skill="24">
<attack name="physical" min="-20" max="-30" range="7" chance="10">
<attribute key="shootEffect" value="throwingknife" />
</attack>
</attacks>
<defenses armor="11" defense="11">
</defenses>
<voices>
<voice sentence="Yeeee ha!" />
<voice sentence="Your head will be mine!" />
</voices>
<loot>
<item id="3602" countmax="1" chance="300" /> <!-- a brown bread -->
<item id="3008" countmax="1" chance="2" /> <!-- a crystal necklace -->
<item id="3267" countmax="1" chance="800" /> <!-- a dagger -->
<item id="3031" countmax="10" chance="400" /> <!-- a gold coin -->
<item id="3361" countmax="1" chance="500" /> <!-- a leather armor -->
<item id="3273" countmax="1" chance="230" /> <!-- a sabre -->
<item id="3114" countmax="2" chance="800" /> <!-- a skull -->
<item id="3030" countmax="1" chance="1" /> <!-- a small ruby -->
<item id="3426" countmax="1" chance="50" /> <!-- a studded shield -->
<item id="2920" countmax="1" chance="50" /> <!-- a torch -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Ancient Scarab" nameDescription="an ancient scarab" race="venom" experience="720" speed="69" manacost="0">
<health now="1000" max="1000" />
<look type="79" head="0" body="0" legs="0" feet="0" corpse="6021" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="70" weakest="20" mostdamage="0" random="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="50" skill="80" poison="100">
<attack name="poison" min="-15" max="-135" range="7" chance="9">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="speed" speedchange="-90" variation="10" duration="25000" range="7" chance="8">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisoncondition" count="450" radius="5" target="0" chance="6">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="poisoncondition" count="450" radius="5" target="0" chance="6">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="speed" speedchange="-80" variation="20" duration="20000" radius="5" target="0" chance="4">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="36" defense="33">
<defense name="speed" speedchange="85" variation="5" duration="9000" chance="13">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="3">
<summon name="larva" chance="7" max="3" />
</summons>
<loot>
<item id="3025" countmax="1" chance="10" /> <!-- an ancient amulet -->
<item id="3328" countmax="1" chance="3" /> <!-- a daramanian waraxe -->
<item id="3031" countmax="100" chance="444" /> <!-- a gold coin -->
<item id="3031" countmax="66" chance="757" /> <!-- a gold coin -->
<item id="3031" countmax="22" chance="999" /> <!-- a gold coin -->
<item id="3046" countmax="1" chance="109" /> <!-- a magic light wand -->
<item id="3357" countmax="1" chance="100" /> <!-- a plate armor -->
<item id="3018" countmax="1" chance="5" /> <!-- a scarab amulet -->
<item id="3042" countmax="2" chance="50" /> <!-- a scarab coin -->
<item id="3042" countmax="1" chance="10" /> <!-- a scarab coin -->
<item id="3440" countmax="1" chance="5" /> <!-- a scarab shield -->
<item id="3033" countmax="4" chance="12" /> <!-- a small amethyst -->
<item id="3032" countmax="3" chance="6" /> <!-- a small emerald -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,129 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Apocalypse" nameDescription="Apocalypse" race="fire" experience="30000" speed="230" manacost="0">
<health now="125000" max="125000" />
<look type="35" head="0" body="0" legs="0" feet="0" corpse="5995" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="65" weakest="5" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="3000" />
</flags>
<attacks attack="295" skill="200" poison="500">
<attack name="lifedrain" min="-400" max="-600" radius="8" target="0" chance="8">
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="speed" speedchange="-95" variation="5" duration="60000" radius="6" target="0" chance="9">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="fire" min="-100" max="-900" range="7" radius="7" target="1" chance="3">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="manadrain" min="-600" max="-1100" length="0" spread="3" chance="16">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="physical" min="-300" max="-900" length="8" spread="3" chance="15" />
<attack name="energy" min="-500" max="-1500" length="8" spread="0" chance="12">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="poisoncondition" count="1500" length="0" spread="0" chance="10">
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="lifedrain" min="-500" max="-1000" length="8" spread="0" chance="7">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="188" defense="145">
<defense name="healing" min="6000" max="10000" chance="7">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" min="2000" max="3000" chance="4">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" speedchange="95" variation="5" duration="5000" chance="13">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1" />
<voice sentence="DESTRUCTION!" yell="1" />
<voice sentence="CHAOS!" yell="1" />
<voice sentence="DEATH TO ALL!" yell="1" />
</voices>
<loot>
<item id="3025" countmax="1" chance="35" /> <!-- an ancient amulet -->
<item id="3116" countmax="1" chance="90" /> <!-- a big bone -->
<item id="3027" countmax="15" chance="150" /> <!-- a black pearl -->
<item id="3041" countmax="1" chance="15" /> <!-- a blue gem -->
<item id="3079" countmax="1" chance="40" /> <!-- boots of haste -->
<item id="3076" countmax="1" chance="25" /> <!-- a crystal ball -->
<item id="3008" countmax="1" chance="15" /> <!-- a crystal necklace -->
<item id="3007" countmax="1" chance="55" /> <!-- a crystal ring -->
<item id="3420" countmax="1" chance="155" /> <!-- a demon shield -->
<item id="3356" countmax="1" chance="110" /> <!-- a devil helmet -->
<item id="3275" countmax="1" chance="200" /> <!-- a double axe -->
<item id="3322" countmax="1" chance="45" /> <!-- a dragon hammer -->
<item id="3051" countmax="1" chance="135" /> <!-- an energy ring -->
<item id="3320" countmax="1" chance="170" /> <!-- a fire axe -->
<item id="3281" countmax="1" chance="125" /> <!-- a giant sword -->
<item id="3031" countmax="100" chance="999" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="888" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="777" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="666" /> <!-- a gold coin -->
<item id="3063" countmax="1" chance="80" /> <!-- a gold ring -->
<item id="3364" countmax="1" chance="50" /> <!-- golden legs -->
<item id="2903" countmax="1" chance="75" /> <!-- a golden mug -->
<item id="3306" countmax="1" chance="45" /> <!-- a golden sickle -->
<item id="3038" countmax="1" chance="15" /> <!-- a green gem -->
<item id="3284" countmax="1" chance="75" /> <!-- an ice rapier -->
<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
<item id="3046" countmax="1" chance="115" /> <!-- a magic light wand -->
<item id="3366" countmax="1" chance="30" /> <!-- a magic plate armor -->
<item id="3414" countmax="1" chance="75" /> <!-- a mastermind shield -->
<item id="3048" countmax="1" chance="50" /> <!-- a might ring -->
<item id="3062" countmax="1" chance="40" /> <!-- a mind stone -->
<item id="3070" countmax="1" chance="35" /> <!-- a moonlight rod -->
<item id="3060" countmax="1" chance="120" /> <!-- an orb -->
<item id="3055" countmax="1" chance="45" /> <!-- a platinum amulet -->
<item id="3084" countmax="1" chance="45" /> <!-- a protection amulet -->
<item id="2848" countmax="1" chance="26" /> <!-- a purple tome -->
<item id="3098" countmax="1" chance="130" /> <!-- a ring of healing -->
<item id="3006" countmax="1" chance="35" /> <!-- a ring of the sky -->
<item id="3054" countmax="1" chance="130" /> <!-- a silver amulet -->
<item id="3290" countmax="1" chance="155" /> <!-- a silver dagger -->
<item id="3324" countmax="1" chance="50" /> <!-- a skull staff -->
<item id="3033" countmax="20" chance="135" /> <!-- a small amethyst -->
<item id="3028" countmax="5" chance="95" /> <!-- a small diamond -->
<item id="3032" countmax="10" chance="155" /> <!-- a small emerald -->
<item id="3029" countmax="10" chance="135" /> <!-- a small sapphire -->
<item id="3066" countmax="1" chance="35" /> <!-- a snakebite rod -->
<item id="3049" countmax="1" chance="95" /> <!-- a stealth ring -->
<item id="3081" countmax="1" chance="40" /> <!-- a stone skin amulet -->
<item id="3058" countmax="1" chance="25" /> <!-- a strange symbol -->
<item id="3034" countmax="7" chance="140" /> <!-- a talon -->
<item id="2993" countmax="1" chance="145" /> <!-- a teddy bear -->
<item id="3309" countmax="1" chance="135" /> <!-- a thunder hammer -->
<item id="3265" countmax="1" chance="200" /> <!-- a two handed sword -->
<item id="3069" countmax="1" chance="35" /> <!-- a volcanic rod -->
<item id="3002" countmax="1" chance="1" /> <!-- a voodoo doll -->
<item id="3072" countmax="1" chance="25" /> <!-- a wand of plague -->
<item id="3026" countmax="15" chance="125" /> <!-- a white pearl -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Assassin" nameDescription="an assassin" race="blood" experience="105" speed="72" manacost="450">
<health now="175" max="175" />
<look type="152" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="20" mostdamage="10" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="45" skill="45">
<attack name="physical" min="-28" max="-38" range="7" chance="8">
<attribute key="shootEffect" value="throwingstar" />
</attack>
<attack name="drunk" duration="3000" range="6" chance="11">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="17" defense="40">
<defense name="speed" speedchange="60" variation="5" duration="3000" chance="12">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" duration="2000" chance="12">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Die!" />
<voice sentence="Feel the hand of death!" />
<voice sentence="You are on my deathlist!" />
</voices>
<loot>
<item id="3413" countmax="1" chance="15" /> <!-- a battle shield -->
<item id="3292" countmax="1" chance="40" /> <!-- a combat knife -->
<item id="3031" countmax="40" chance="800" /> <!-- a gold coin -->
<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
<item id="3405" countmax="1" chance="2" /> <!-- a horseman helmet -->
<item id="3291" countmax="1" chance="100" /> <!-- a knife -->
<item id="3404" countmax="1" chance="5" /> <!-- a leopard armor -->
<item id="3410" countmax="1" chance="20" /> <!-- a plate shield -->
<item id="3028" countmax="1" chance="2" /> <!-- a small diamond -->
<item id="3351" countmax="1" chance="30" /> <!-- a steel helmet -->
<item id="3409" countmax="1" chance="10" /> <!-- a steel shield -->
<item id="2920" countmax="2" chance="300" /> <!-- a torch -->
</loot>
</monster>

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@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Badger" nameDescription="a badger" race="blood" experience="5" speed="30" manacost="200">
<health now="23" max="23" />
<look type="105" head="0" body="0" legs="0" feet="0" corpse="6034" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="10" />
</flags>
<attacks attack="10" skill="17">
</attacks>
<defenses armor="1" defense="3">
</defenses>
<loot>
<item id="3577" countmax="1" chance="400" /> <!-- meat -->
<item id="3492" countmax="1" chance="100" /> <!-- a worm -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bandit" nameDescription="a bandit" race="blood" experience="65" speed="50" manacost="450">
<health now="245" max="245" />
<look type="129" head="58" body="40" legs="24" feet="95" corpse="6080" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="25" />
</flags>
<attacks attack="20" skill="37">
</attacks>
<defenses armor="11" defense="17">
</defenses>
<voices>
<voice sentence="Your money or your life!" />
<voice sentence="Hand me your purse!" />
</voices>
<loot>
<item id="3274" countmax="1" chance="300" /> <!-- an axe -->
<item id="3359" countmax="1" chance="25" /> <!-- a brass armor -->
<item id="3411" countmax="1" chance="170" /> <!-- a brass shield -->
<item id="3352" countmax="1" chance="50" /> <!-- a chain helmet -->
<item id="3031" countmax="20" chance="400" /> <!-- a gold coin -->
<item id="3031" countmax="10" chance="150" /> <!-- a gold coin -->
<item id="3353" countmax="1" chance="5" /> <!-- an iron helmet -->
<item id="3559" countmax="1" chance="150" /> <!-- leather legs -->
<item id="3286" countmax="1" chance="100" /> <!-- a mace -->
<item id="3577" countmax="1" chance="100" /> <!-- meat -->
<item id="3279" countmax="1" chance="1" /> <!-- a war hammer -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Banshee" nameDescription="a banshee" race="undead" experience="900" speed="70" manacost="0">
<health now="1000" max="1000" />
<look type="78" head="0" body="0" legs="0" feet="0" corpse="6019" />
<targetchange interval="1000" chance="3" />
<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="500" />
</flags>
<attacks attack="30" skill="45" poison="65">
<attack name="lifedrain" min="-50" max="-350" range="1" chance="30" />
<attack name="speed" speedchange="-90" variation="30" duration="20000" range="7" chance="10">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="lifedrain" min="-120" max="-200" radius="4" target="0" chance="3">
<attribute key="areaEffect" value="rednote" />
</attack>
</attacks>
<defenses armor="25" defense="65">
<defense name="healing" min="113" max="187" chance="4">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Are you ready to rock?" />
<voice sentence="That's what I call easy listening!" />
<voice sentence="Let the music play!" />
<voice sentence="I will mourn your death!" />
<voice sentence="IIIIEEEeeeeeehhhHHHHH!" yell="1" />
<voice sentence="Dance for me your dance of death!" />
<voice sentence="Feel my gentle kiss of death." />
</voices>
<loot>
<item id="3027" countmax="1" chance="20" /> <!-- a black pearl -->
<item id="3567" countmax="1" chance="6" /> <!-- a blue robe -->
<item id="2917" countmax="1" chance="700" /> <!-- a candlestick -->
<item id="3007" countmax="1" chance="1" /> <!-- a crystal ring -->
<item id="3122" countmax="1" chance="199" /> <!-- a dirty cape -->
<item id="3031" countmax="80" chance="300" /> <!-- a gold coin -->
<item id="3061" countmax="1" chance="1" /> <!-- a life crystal -->
<item id="2949" countmax="1" chance="10" /> <!-- a lyre -->
<item id="3463" countmax="1" chance="70" /> <!-- a mirror -->
<item id="3299" countmax="1" chance="15" /> <!-- a poison dagger -->
<item id="3566" countmax="1" chance="1" /> <!-- a red robe -->
<item id="3098" countmax="1" chance="8" /> <!-- a ring of healing -->
<item id="3054" countmax="1" chance="90" /> <!-- a silver amulet -->
<item id="3017" countmax="1" chance="15" /> <!-- a silver brooch -->
<item id="3568" countmax="1" chance="600" /> <!-- a simple dress -->
<item id="3059" countmax="1" chance="5" /> <!-- a spellbook -->
<item id="3081" countmax="1" chance="8" /> <!-- a stone skin amulet -->
<item id="3004" countmax="1" chance="5" /> <!-- a wedding ring -->
<item id="3026" countmax="1" chance="10" /> <!-- a white pearl -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bat" nameDescription="a bat" race="blood" experience="10" speed="60" manacost="250">
<health now="30" max="30" />
<look type="122" head="0" body="0" legs="0" feet="0" corpse="6053" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="3" />
</flags>
<attacks attack="8" skill="16">
</attacks>
<defenses armor="1" defense="6">
</defenses>
<voices>
<voice sentence="Flap! Flap!" />
</voices>
<loot>
<item id="5894" chance="8" /><!-- bat wing -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bazir" nameDescription="Bazir" race="fire" experience="30000" speed="225" manacost="0">
<health now="110000" max="110000" />
<look type="35" head="0" body="0" legs="0" feet="0" corpse="5995" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="65" weakest="20" mostdamage="15" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="3000" />
</flags>
<attacks attack="250" skill="200">
<attack name="manadrain" min="-100" max="-1000" range="7" chance="16">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="poff" />
</attack>
<attack name="drunk" duration="60000" range="7" chance="15">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="lifedrain" min="-400" max="-700" radius="8" target="0" chance="8">
<attribute key="areaEffect" value="bluebubble" />
</attack>
<attack name="manadrain" min="-400" max="-700" radius="8" target="0" chance="10">
<attribute key="areaEffect" value="greenshimmer" />
</attack>
<attack name="speed" speedchange="-95" variation="5" duration="60000" radius="6" target="0" chance="9">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="outfit" monster="demon" duration="5000" radius="8" target="0" chance="60">
<attribute key="areaEffect" value="bluebubble" />
</attack>
<attack name="outfit" item="4240" duration="5000" radius="8" target="0" chance="60">
<attribute key="areaEffect" value="bluebubble" />
</attack>
<attack name="fire" min="-100" max="-900" range="7" radius="7" target="1" chance="3">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="lifedrain" min="-500" max="-850" length="8" spread="0" chance="7">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="160" defense="160">
<defense name="healing" min="5000" max="10000" chance="7">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="healing" min="2000" max="3000" chance="4">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="speed" speedchange="95" variation="5" duration="5000" chance="13">
<attribute key="areaEffect" value="redshimmer" />
</defense>
<defense name="invisible" duration="10000" chance="30">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="invisible" duration="2000" chance="6">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
<defense name="outfit" item="4097" duration="7000" chance="60">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="1">
<summon name="bazir" chance="7" max="1" />
</summons>
<voices>
<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1" />
<voice sentence="Slay your friends and I will spare you!" />
<voice sentence="DON'T BE AFRAID, I AM COMING IN PEACE!" yell="1" />
<voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1" />
</voices>
<loot>
<item id="3025" countmax="1" chance="35" /> <!-- an ancient amulet -->
<item id="3116" countmax="1" chance="90" /> <!-- a big bone -->
<item id="3027" countmax="15" chance="150" /> <!-- a black pearl -->
<item id="3041" countmax="1" chance="15" /> <!-- a blue gem -->
<item id="3079" countmax="1" chance="40" /> <!-- boots of haste -->
<item id="3070" countmax="1" chance="35" /> <!-- a moonlight rod -->
<item id="3076" countmax="1" chance="25" /> <!-- a crystal ball -->
<item id="3008" countmax="1" chance="15" /> <!-- a crystal necklace -->
<item id="3007" countmax="1" chance="55" /> <!-- a crystal ring -->
<item id="3420" countmax="1" chance="155" /> <!-- a demon shield -->
<item id="3356" countmax="1" chance="110" /> <!-- a devil helmet -->
<item id="3275" countmax="1" chance="200" /> <!-- a double axe -->
<item id="3322" countmax="1" chance="45" /> <!-- a dragon hammer -->
<item id="3051" countmax="1" chance="135" /> <!-- an energy ring -->
<item id="3320" countmax="1" chance="170" /> <!-- a fire axe -->
<item id="3281" countmax="1" chance="125" /> <!-- a giant sword -->
<item id="3031" countmax="100" chance="999" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="888" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="777" /> <!-- a gold coin -->
<item id="3031" countmax="100" chance="666" /> <!-- a gold coin -->
<item id="3063" countmax="1" chance="80" /> <!-- a gold ring -->
<item id="3364" countmax="1" chance="50" /> <!-- golden legs -->
<item id="2903" countmax="1" chance="75" /> <!-- a golden mug -->
<item id="3306" countmax="1" chance="45" /> <!-- a golden sickle -->
<item id="3066" countmax="1" chance="35" /> <!-- a snakebite rod -->
<item id="3038" countmax="1" chance="15" /> <!-- a green gem -->
<item id="3072" countmax="1" chance="25" /> <!-- a wand of plague -->
<item id="3284" countmax="1" chance="75" /> <!-- an ice rapier -->
<item id="3061" countmax="1" chance="10" /> <!-- a life crystal -->
<item id="3046" countmax="1" chance="115" /> <!-- a magic light wand -->
<item id="3366" countmax="1" chance="30" /> <!-- a magic plate armor -->
<item id="3414" countmax="1" chance="75" /> <!-- a mastermind shield -->
<item id="3048" countmax="1" chance="50" /> <!-- a might ring -->
<item id="3062" countmax="1" chance="40" /> <!-- a mind stone -->
<item id="3060" countmax="1" chance="120" /> <!-- an orb -->
<item id="3055" countmax="1" chance="45" /> <!-- a platinum amulet -->
<item id="3084" countmax="1" chance="45" /> <!-- a protection amulet -->
<item id="2848" countmax="1" chance="26" /> <!-- a purple tome -->
<item id="3098" countmax="1" chance="130" /> <!-- a ring of healing -->
<item id="3006" countmax="1" chance="35" /> <!-- a ring of the sky -->
<item id="3054" countmax="1" chance="130" /> <!-- a silver amulet -->
<item id="3290" countmax="1" chance="155" /> <!-- a silver dagger -->
<item id="3324" countmax="1" chance="50" /> <!-- a skull staff -->
<item id="3033" countmax="20" chance="135" /> <!-- a small amethyst -->
<item id="3028" countmax="5" chance="95" /> <!-- a small diamond -->
<item id="3032" countmax="10" chance="155" /> <!-- a small emerald -->
<item id="3029" countmax="10" chance="135" /> <!-- a small sapphire -->
<item id="3049" countmax="1" chance="95" /> <!-- a stealth ring -->
<item id="3081" countmax="1" chance="40" /> <!-- a stone skin amulet -->
<item id="3058" countmax="1" chance="25" /> <!-- a strange symbol -->
<item id="3034" countmax="7" chance="140" /> <!-- a talon -->
<item id="2993" countmax="1" chance="145" /> <!-- a teddy bear -->
<item id="3309" countmax="1" chance="135" /> <!-- a thunder hammer -->
<item id="3265" countmax="1" chance="200" /> <!-- a two handed sword -->
<item id="3002" countmax="1" chance="1" /> <!-- a voodoo doll -->
<item id="3069" countmax="1" chance="35" /> <!-- a volcanic rod -->
<item id="3026" countmax="15" chance="125" /> <!-- a white pearl -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bear" nameDescription="a bear" race="blood" experience="23" speed="38" manacost="300">
<health now="80" max="80" />
<look type="16" head="0" body="0" legs="0" feet="0" corpse="5975" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="15" />
</flags>
<attacks attack="17" skill="15">
</attacks>
<defenses armor="6" defense="6">
</defenses>
<voices>
<voice sentence="Grrrr" />
<voice sentence="Groar" />
</voices>
<loot>
<item id="3582" countmax="2" chance="400" /> <!-- ham -->
<item id="3577" countmax="4" chance="700" /> <!-- meat -->
<item id="3492" countmax="1" chance="50" /> <!-- a worm -->
<item id="5896" countmax="1" chance="25" /> <!-- bear paw -->
<item id="5902" countmax="1" chance="10" /> <!-- honeycomb -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Behemoth" nameDescription="a behemoth" race="blood" experience="2500" speed="130" manacost="0">
<health now="4000" max="4000" />
<look type="55" head="0" body="0" legs="0" feet="0" corpse="5999" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="75" skill="110">
<attack name="physical" min="-125" max="-185" range="7" chance="7">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
<defenses armor="50" defense="65">
<defense name="speed" speedchange="45" variation="5" duration="8000" chance="15">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity outfit="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="You're so little!" />
<voice sentence="Human flesh - delicious!" />
<voice sentence="Crush the intruders!" yell="1" />
</voices>
<loot>
<item id="2893" countmax="1" chance="110" /> <!-- an amphora -->
<item id="3116" countmax="1" chance="70" /> <!-- a big bone -->
<item id="3304" countmax="1" chance="150" /> <!-- a crowbar -->
<item id="3008" countmax="1" chance="3" /> <!-- a crystal necklace -->
<item id="3383" countmax="1" chance="30" /> <!-- a dark armor -->
<item id="3275" countmax="1" chance="100" /> <!-- a double axe -->
<item id="3281" countmax="1" chance="10" /> <!-- a giant sword -->
<item id="3031" countmax="60" chance="700" /> <!-- a gold coin -->
<item id="3031" countmax="80" chance="500" /> <!-- a gold coin -->
<item id="3577" countmax="6" chance="400" /> <!-- meat -->
<item id="3456" countmax="1" chance="60" /> <!-- a pick -->
<item id="3357" countmax="1" chance="20" /> <!-- a plate armor -->
<item id="3033" countmax="2" chance="40" /> <!-- a small amethyst -->
<item id="3554" countmax="1" chance="4" /> <!-- steel boots -->
<item id="3058" countmax="1" chance="8" /> <!-- a strange symbol -->
<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
<item id="5893" countmax="1" chance="9" /> <!-- perfect behemoth fang -->
<item id="5930" countmax="1" chance="9" /> <!-- behemoth claw -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Beholder" nameDescription="a beholder" race="blood" experience="170" speed="35" manacost="0">
<health now="260" max="260" />
<look type="17" head="0" body="0" legs="0" feet="0" corpse="5992" />
<targetchange interval="1000" chance="50" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="4" />
<flag runonhealth="0" />
</flags>
<attacks attack="12" skill="35">
<attack name="energy" min="-15" max="-45" range="7" chance="15">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="fire" min="-25" max="-45" range="7" chance="16">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="physical" min="-30" max="-50" range="7" chance="13">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>
<attack name="poison" min="-5" max="-45" range="7" chance="14">
<attribute key="shootEffect" value="poison" />
</attack>
<attack name="lifedrain" min="-35" max="-45" range="7" chance="17">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" min="-5" max="-25" range="7" chance="20">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
<defenses armor="5" defense="20">
</defenses>
<immunities>
<immunity lifedrain="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<summons maxSummons="6">
<summon name="skeleton" chance="9" max="6" />
</summons>
<voices>
<voice sentence="Eye for eye!" />
<voice sentence="Here's looking at you!" />
<voice sentence="Let me take a look at you!" />
<voice sentence="You've got the look!" />
</voices>
<loot>
<item id="3418" countmax="1" chance="1" /> <!-- a beholder shield -->
<item id="3031" countmax="12" chance="900" /> <!-- a gold coin -->
<item id="3031" countmax="16" chance="800" /> <!-- a gold coin -->
<item id="3031" countmax="20" chance="700" /> <!-- a gold coin -->
<item id="3285" countmax="1" chance="90" /> <!-- a longsword -->
<item id="3282" countmax="1" chance="70" /> <!-- a morning star -->
<item id="3065" countmax="1" chance="5" /> <!-- a quagmire rod -->
<item id="3059" countmax="1" chance="50" /> <!-- a spellbook -->
<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
<item id="3412" countmax="1" chance="30" /> <!-- a wooden shield -->
<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Black Knight" nameDescription="a black knight" race="blood" experience="1600" speed="155" manacost="0">
<health now="1800" max="1800" />
<look type="131" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080" />
<targetchange interval="1000" chance="3" />
<targetstrategy nearest="80" weakest="10" mostdamage="10" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="60" skill="88">
<attack name="physical" min="-145" max="-185" range="7" chance="7">
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
<defenses armor="42" defense="60">
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity outfit="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="MINE!" yell="1" />
<voice sentence="NO PRISONERS!" yell="1" />
<voice sentence="NO MERCY!" yell="1" />
<voice sentence="By Bolg's Blood!" />
<voice sentence="You're no match for me!" />
</voices>
<loot>
<item id="3305" countmax="1" chance="70" /> <!-- a battle hammer -->
<item id="3079" countmax="1" chance="5" /> <!-- boots of haste -->
<item id="3372" countmax="1" chance="130" /> <!-- brass legs -->
<item id="3602" countmax="2" chance="200" /> <!-- a brown bread -->
<item id="3383" countmax="1" chance="20" /> <!-- a dark armor -->
<item id="3384" countmax="1" chance="20" /> <!-- a dark helmet -->
<item id="3302" countmax="1" chance="3" /> <!-- a dragon lance -->
<item id="3031" countmax="60" chance="333" /> <!-- a gold coin -->
<item id="3031" countmax="90" chance="222" /> <!-- a gold coin -->
<item id="3269" countmax="1" chance="130" /> <!-- a halberd -->
<item id="3370" countmax="1" chance="10" /> <!-- a knight armor -->
<item id="3318" countmax="1" chance="25" /> <!-- a knight axe -->
<item id="3371" countmax="1" chance="10" /> <!-- knight legs -->
<item id="3357" countmax="1" chance="100" /> <!-- a plate armor -->
<item id="3003" countmax="1" chance="150" /> <!-- a rope -->
<item id="3016" countmax="1" chance="8" /> <!-- a ruby necklace -->
<item id="3277" countmax="3" chance="300" /> <!-- a spear -->
<item id="3351" countmax="1" chance="100" /> <!-- a steel helmet -->
<item id="3265" countmax="1" chance="100" /> <!-- a two handed sword -->
<item id="3369" countmax="1" chance="50" /> <!-- a warrior helmet -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Black Sheep" nameDescription="a black sheep" race="blood" experience="0" speed="18" manacost="250">
<health now="20" max="20" />
<look type="13" head="0" body="0" legs="0" feet="0" corpse="5994" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="20" />
</flags>
<attacks attack="0" skill="0">
</attacks>
<defenses armor="1" defense="2">
</defenses>
<voices>
<voice sentence="Maeh" />
</voices>
<loot>
<item id="3577" countmax="4" chance="700" /> <!-- meat -->
</loot>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Blue Djinn" nameDescription="a blue djinn" race="blood" experience="190" speed="70" manacost="0">
<health now="330" max="330" />
<look type="80" head="0" body="0" legs="0" feet="0" corpse="6020" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="30" skill="50">
<attack name="fire" min="-45" max="-75" range="7" chance="2">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="energycondition" count="70" range="7" chance="3">
<attribute key="shootEffect" value="energy" />
</attack>
<attack name="lifedrain" min="-55" max="-105" range="7" chance="4">
<attribute key="shootEffect" value="death" />
</attack>
<attack name="drunk" duration="30000" range="7" chance="5">
<attribute key="shootEffect" value="energy" />
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" monster="rabbit" duration="20000" range="7" chance="6">
<attribute key="areaEffect" value="blueshimmer" />
</attack>
</attacks>
<defenses armor="20" defense="30">
</defenses>
<immunities>
<immunity fire="1" />
<immunity energy="1" />
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Simsalabim" />
<voice sentence="Feel the power of my magic, tiny mortal!" />
<voice sentence="Be careful what you wish for." />
<voice sentence="Wishes can come true." />
</voices>
<loot>
<item id="3659" countmax="1" chance="5" /> <!-- a blue rose -->
<item id="2844" countmax="1" chance="25" /> <!-- a book -->
<item id="3595" countmax="1" chance="250" /> <!-- a carrot -->
<item id="3031" countmax="50" chance="700" /> <!-- a gold coin -->
<item id="3574" countmax="1" chance="1" /> <!-- a mystic turban -->
<item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp -->
<item id="3029" countmax="4" chance="25" /> <!-- a small sapphire -->
<item id="5912" countmax="1" chance="10" /> <!-- a blue piece of cloth -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bonebeast" nameDescription="a bonebeast" race="undead" experience="580" speed="69" manacost="0">
<health now="515" max="515" />
<look type="101" head="0" body="0" legs="0" feet="0" corpse="6030" />
<targetchange interval="1000" chance="20" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="47" skill="75" poison="110">
<attack name="poison" min="-25" max="-65" range="7" chance="10">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="lifedrain" min="-30" max="-50" radius="3" target="0" chance="7">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="poisoncondition" count="70" radius="3" target="0" chance="8">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="40" defense="45">
<defense name="healing" min="30" max="60" chance="9">
<attribute key="areaEffect" value="greenspark" />
</defense>
</defenses>
<immunities>
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<voices>
<voice sentence="Cccchhhhhhhhh!" />
<voice sentence="Knooorrrrr!" />
</voices>
<loot>
<item id="3116" countmax="1" chance="100" /> <!-- a big bone -->
<item id="3115" countmax="1" chance="500" /> <!-- a bone -->
<item id="3337" countmax="1" chance="50" /> <!-- a bone club -->
<item id="3441" countmax="1" chance="20" /> <!-- a bone shield -->
<item id="3031" countmax="90" chance="300" /> <!-- a gold coin -->
<item id="3732" countmax="1" chance="15" /> <!-- a green mushroom -->
<item id="3357" countmax="1" chance="80" /> <!-- a plate armor -->
<item id="3114" countmax="1" chance="200" /> <!-- a skull -->
<item id="5925" countmax="1" chance="10" /> <!-- a hardened bone -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Bug" nameDescription="a bug" race="venom" experience="18" speed="40" manacost="250">
<health now="29" max="29" />
<look type="45" head="0" body="0" legs="0" feet="0" corpse="5990" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="9" skill="23">
</attacks>
<defenses armor="2" defense="3">
</defenses>
<loot>
<item id="3590" countmax="3" chance="30" /> <!-- a cherry -->
<item id="3031" countmax="6" chance="350" /> <!-- a gold coin -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Blue Butterfly" nameDescription="a blue butterfly" race="venom" experience="0" speed="120" manacost="0">
<health now="2" max="2" />
<look type="227" head="0" body="0" legs="0" feet="0" corpse="4993" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="60" weakest="0" mostdamage="0" random="40" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="2" />
</flags>
<attacks attack="0" skill="5">
</attacks>
<defenses armor="0" defense="14">
</defenses>
</monster>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Purple Butterfly" nameDescription="a purple butterfly" race="venom" experience="0" speed="120" manacost="0">
<health now="2" max="2" />
<look type="213" head="0" body="0" legs="0" feet="0" corpse="4992" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="60" weakest="0" mostdamage="0" random="40" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="2" />
</flags>
<attacks attack="0" skill="5">
</attacks>
<defenses armor="0" defense="14">
</defenses>
</monster>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Red Butterfly" nameDescription="a red butterfly" race="venom" experience="0" speed="120" manacost="0">
<health now="2" max="2" />
<look type="228" head="0" body="0" legs="0" feet="0" corpse="4991" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="60" weakest="0" mostdamage="0" random="40" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="2" />
</flags>
<attacks attack="0" skill="5">
</attacks>
<defenses armor="0" defense="14">
</defenses>
</monster>

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Yellow Butterfly" nameDescription="a yellow butterfly" race="venom" experience="0" speed="180" manacost="0">
<health now="2" max="2" />
<look type="10" head="0" body="0" legs="0" feet="0" corpse="5013" />
<targetchange interval="1000" chance="10" />
<targetstrategy nearest="60" weakest="0" mostdamage="0" random="40" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="2" />
</flags>
<attacks attack="0" skill="5">
</attacks>
<defenses armor="0" defense="14">
</defenses>
</monster>

View File

@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Carniphila" nameDescription="a carniphila" race="venom" experience="150" speed="15" manacost="490">
<health now="255" max="255" />
<look type="120" head="0" body="0" legs="0" feet="0" corpse="6047" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="40" skill="40" poison="95">
<attack name="poison" min="-60" max="-90" range="7" chance="4">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="speed" speedchange="-135" variation="25" duration="30000" range="7" chance="3">
<attribute key="shootEffect" value="poison" />
<attribute key="areaEffect" value="greenspark" />
</attack>
<attack name="poison" min="-40" max="-130" radius="3" target="0" chance="9">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<defenses armor="26" defense="20">
</defenses>
<immunities>
<immunity outfit="1" />
<immunity lifedrain="1" />
<immunity poison="1" />
<immunity invisible="1" />
</immunities>
<loot>
<item id="3728" countmax="1" chance="80" /> <!-- a dark mushroom -->
<item id="3031" countmax="30" chance="800" /> <!-- a gold coin -->
<item id="3031" countmax="10" chance="400" /> <!-- a gold coin -->
<item id="3661" countmax="1" chance="5" /> <!-- a grave flower -->
<item id="3582" countmax="1" chance="400" /> <!-- ham -->
<item id="3577" countmax="2" chance="700" /> <!-- meat -->
<item id="3740" countmax="1" chance="10" /> <!-- a shadow herb -->
<item id="3738" countmax="1" chance="5" /> <!-- a sling herb -->
<item id="3738" countmax="1" chance="5" /> <!-- a sling herb -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Cave Rat" nameDescription="a cave rat" race="blood" experience="10" speed="35" manacost="250">
<health now="30" max="30" />
<look type="56" head="0" body="0" legs="0" feet="0" corpse="5964" />
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="3" />
</flags>
<attacks attack="8" skill="18">
</attacks>
<defenses armor="1" defense="4">
</defenses>
<voices>
<voice sentence="Meeeeep!" />
<voice sentence="Meep!" />
</voices>
<loot>
<item id="3607" countmax="1" chance="300" /> <!-- cheese -->
<item id="3598" countmax="1" chance="10" /> <!-- a cookie -->
<item id="3031" countmax="2" chance="850" /> <!-- a gold coin -->
<item id="3492" countmax="3" chance="500" /> <!-- a worm -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>

View File

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<?xml version="1.0" encoding="UTF - 8"?>
<monster name="Centipede" nameDescription="a centipede" race="blood" experience="30" speed="43" manacost="335">
<health now="70" max="70" />
<look type="124" head="0" body="0" legs="0" feet="0" corpse="6050" />
<targetchange interval="1000" chance="6" />
<targetstrategy nearest="70" weakest="0" mostdamage="30" random="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="1" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks attack="24" skill="30" poison="22">
</attacks>
<defenses armor="8" defense="9">
</defenses>
<immunities>
<immunity poison="1" />
</immunities>
<loot>
<item id="3031" countmax="15" chance="800" /> <!-- a gold coin -->
<item id="3286" countmax="1" chance="45" /> <!-- a mace -->
<item id="3264" countmax="1" chance="30" /> <!-- a sword -->
</loot>
</monster>

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