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		@@ -0,0 +1,22 @@
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function onUse(player, item, fromPosition, target, toPosition)
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	if item:getId() == 2772 and Game.isItemThere ({x = 33148, y = 32868, z = 09}, 2129) and Game.isItemThere ({x = 33149, y = 32868, z = 09}, 2129) then 
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		item:transform(2773, 1)
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		item:decay()
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		Game.removeItemOnMap({x = 33148, y = 32868, z = 09}, 2129)
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		Game.removeItemOnMap({x = 33149, y = 32868, z = 09}, 2129)
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	elseif item:getId() == 2772 then
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		item:transform(2773, 1)
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		item:decay()
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	elseif item:getId() == 2773 and Game.isItemThere({x = 33148, y = 32868, z = 9}, 2129) then 
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		item:transform(2772, 1)
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		item:decay()
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	elseif item:getId() == 2773 then 
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		item:transform(2772, 1)
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		item:decay()
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		doRelocate({x = 33148, y = 32868, z = 09}, {x = 33148, y = 32869, z = 09})
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		doRelocate({x = 33149, y = 32868, z = 09},{x = 33149, y = 32869, z = 09})
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		Game.createItem(2129, 1, {x = 33148, y = 32868, z = 09})
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		Game.createItem(2129, 1, {x = 33149, y = 32868, z = 09})
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	end
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	return true
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end
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