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function onUse(player, item, fromPosition, target, toPosition, isHotkey)
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if fromPosition.x ~= CONTAINER_POSITION then
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fromPosition:sendMagicEffect(math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
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else
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local pos = player:getPosition()
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pos:sendMagicEffect(CONST_ME_HITBYFIRE)
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pos:sendMagicEffect(CONST_ME_EXPLOSIONAREA)
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player:say("Ouch! Rather place it on the ground next time.", TALKTYPE_MONSTER_SAY)
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if (player:getHealth() > 10) then
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player:addHealth(-10)
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end
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end
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item:remove()
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return true
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end
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