First commit
This commit is contained in:
		@@ -0,0 +1,25 @@
 | 
			
		||||
function init()
 | 
			
		||||
  -- add manually your shaders from /data/shaders
 | 
			
		||||
 | 
			
		||||
  -- map shaders
 | 
			
		||||
  g_shaders.createShader("map_default", "/shaders/map_default_vertex", "/shaders/map_default_fragment")  
 | 
			
		||||
 | 
			
		||||
  g_shaders.createShader("map_rainbow", "/shaders/map_rainbow_vertex", "/shaders/map_rainbow_fragment")
 | 
			
		||||
  g_shaders.addTexture("map_rainbow", "/images/shaders/rainbow.png")
 | 
			
		||||
 | 
			
		||||
  -- use modules.game_interface.gameMapPanel:setShader("map_rainbow") to set shader
 | 
			
		||||
 | 
			
		||||
  -- outfit shaders
 | 
			
		||||
  g_shaders.createOutfitShader("outfit_default", "/shaders/outfit_default_vertex", "/shaders/outfit_default_fragment")
 | 
			
		||||
 | 
			
		||||
  g_shaders.createOutfitShader("outfit_rainbow", "/shaders/outfit_rainbow_vertex", "/shaders/outfit_rainbow_fragment")
 | 
			
		||||
  g_shaders.addTexture("outfit_rainbow", "/images/shaders/rainbow.png")
 | 
			
		||||
 | 
			
		||||
  -- you can use creature:setOutfitShader("outfit_rainbow") to set shader
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function terminate()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user