First commit
This commit is contained in:
		@@ -0,0 +1,47 @@
 | 
			
		||||
attribute vec2 a_TexCoord;
 | 
			
		||||
uniform mat3 u_TextureMatrix;
 | 
			
		||||
varying vec2 v_TexCoord;
 | 
			
		||||
varying vec2 v_TexCoord2;
 | 
			
		||||
varying vec2 v_TexCoord3;
 | 
			
		||||
attribute vec2 a_Vertex;
 | 
			
		||||
uniform mat3 u_TransformMatrix;
 | 
			
		||||
uniform mat3 u_ProjectionMatrix;
 | 
			
		||||
uniform vec2 u_Offset;
 | 
			
		||||
uniform vec2 u_Center;
 | 
			
		||||
uniform float u_Time;
 | 
			
		||||
 | 
			
		||||
vec2 effectTextureSize = vec2(466.0, 342.0);
 | 
			
		||||
vec2 direction = vec2(1.0,0.2);
 | 
			
		||||
float speed = 200.0;
 | 
			
		||||
 | 
			
		||||
vec2 rotate(vec2 v, float a) {
 | 
			
		||||
	float s = sin(a);
 | 
			
		||||
	float c = cos(a);
 | 
			
		||||
	mat2 m = mat2(c, -s, s, c);
 | 
			
		||||
	return m * v;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    vec2 offset = direction * speed * u_Time;
 | 
			
		||||
    gl_Position = vec4((u_ProjectionMatrix * u_TransformMatrix * vec3(a_Vertex.xy, 1.0)).xy, 1.0, 1.0);
 | 
			
		||||
    v_TexCoord = (u_TextureMatrix * vec3(a_TexCoord,1.0)).xy;
 | 
			
		||||
    v_TexCoord2 = (u_TextureMatrix * vec3(a_TexCoord + u_Offset,1.0)).xy;
 | 
			
		||||
 | 
			
		||||
    vec2 vertex = a_Vertex;
 | 
			
		||||
    if(vertex.x < u_Center.x) {
 | 
			
		||||
        vertex.x = effectTextureSize.x / 10.0;
 | 
			
		||||
    }
 | 
			
		||||
    if(vertex.x > u_Center.x) {
 | 
			
		||||
        vertex.x = effectTextureSize.x - effectTextureSize.x / 10.0;
 | 
			
		||||
    }
 | 
			
		||||
    if(vertex.y < u_Center.y) {
 | 
			
		||||
        vertex.y = effectTextureSize.y / 10.0;
 | 
			
		||||
    }
 | 
			
		||||
    if(vertex.y > u_Center.y) {
 | 
			
		||||
        vertex.y = effectTextureSize.y - effectTextureSize.y / 10.0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    v_TexCoord3 = ((vertex + direction * u_Time * speed) / effectTextureSize);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user